Interpersonal space (IPS) refers to the area surrounding the body in which we engage in social interactions while maintaining our comfort. Numerous previous studies have reported the psychological and physiological changes associated with the proximity of two people engaged in face-to-face interaction. Currently, there is limited knowledge about how the relative position between two socially intimate individuals affects their psychological and physiological states.
View Article and Find Full Text PDFQ J Exp Psychol (Hove)
October 2024
A correct perception of one's own abilities is essential for making appropriate decisions. A well-known bias in probability perception is that rare events are overestimated. Here, we examined whether such a bias also exists for action outcomes using a simple reaction task.
View Article and Find Full Text PDFJ Exp Psychol Hum Percept Perform
January 2024
Automatic imitation, in which one person's movement is affected by the observation of another person's movements, has been widely reported. However, it remains unclear how automatic imitation changes over a wide age range, particularly during childhood. In this study, we examined the differences in the tendency for automatic imitation between adults and children and the cross-sectional age-related changes in children aged 5-12 years, using a stimulus-response conflict paradigm.
View Article and Find Full Text PDFNeurofeedback training (NFT) refers to a training where the participants voluntarily aim to manipulate their own brain activity using the sensory feedback abstracted from their brain activity. NFT has attracted attention in the field of motor learning due to its potential as an alternative or additional training method for general physical training. In this study, a systematic review of NFT studies for motor performance improvements in healthy adults and a meta-analysis on the effectiveness of NFT were conducted.
View Article and Find Full Text PDFDuring goal-directed behaviors, individuals can be required to start a movement before deciding on the final goal. Previous studies have focused on the initial movement direction in situations involving multiple targets in different directions from the starting position and have shown that the movement is initiated in the average direction among the target directions. However, the previous studies only included situations with targets at equivalent distances, and the characteristics of motor planning in situations with multiple movement possibilities over different potential distances are unclear.
View Article and Find Full Text PDFHumans can move objects to target positions out of their reach with certain accuracy by throwing or hitting them with tools. However, the outcome-the final object position-after the same movement varies due to various internal and external factors. Therefore, to improve outcome accuracy, humans correct their movements in the following trial as necessary by estimating the relationship between movement and visual outcome (visuomotor map).
View Article and Find Full Text PDFIn goal-directed behavior, individuals are often required to plan and execute a movement with multiple competing reach targets simultaneously. The time constraint assigned to the target is an important factor that affect the initial movement planning, but the adjustments made to the starting behavior considering the time constraints specific to each target have not yet been clarified. The current study examined how humans adjusted their motor planning for double potential targets with independent time constraints under a go-before-you-know situation.
View Article and Find Full Text PDFGoal-directed movements often require choosing an option from multiple potential goals under time constraints. However, there are limited studies on how humans change their time spent on decision-making and movement patterns according to time constraints. Here, we examined how sensorimotor strategies are selected under time constraints when the target values are uncertain.
View Article and Find Full Text PDFHumans are often required to plan/execute movements in the presence of multiple motor targets simultaneously. Under such situations, it is widely confirmed that humans frequently initiate movements towards the weighted average direction of distinct motor plans toward each potential target. However, in situations where the potential targets change in a step-by-step manner, the strategy to proceed towards the weighted average direction at each time could be sub-optimal in light of the costs of the corrective response.
View Article and Find Full Text PDFHumans are often required to make decisions under time constraints and to adjust speed-accuracy tradeoff (SAT) based on time constraints. Previous studies have investigated how humans adjust SAT depending on the time discount rate of expected gain. Although the expected gain of actions can be determined by both gain and probability, only situations where gain decreases over time have been tested.
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