Publications by authors named "Roland Leser"

Background: Novel player tracking technologies can change the understanding of performance determinants in team sports by allowing to accurately measuring the activity demands. The aim of this study was to identify how the defensive pressure affects the time-motion variables and the technical actions in basketball.

Methods: Twenty international male players (age: 16.

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The main aim of this study was to determine the accuracy of the ultra-wideband (UWB)-based positioning system Ubisense, which is used for time-motion analysis in sports. Furthermore, some alternatives for positioning the system's transponders on the atheletes, as well as the accuracy depending on the location of measurement, were tested. Therefore, in a pre-study, some basic issues were examined (measurement assumptions and consistency and location of the system's transponder used for position detection), and position measurements at the borders and in the centre of a basketball field were performed.

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This study investigates the accuracy of the tracking system LPM (local position measurement). The goal was to determine detailed error values of the system in the context of sports performance analyses. Six moderately trained male soccer players (amateur level) performed 276 runs on three different courses at six different speeds.

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Position data of players and athletes are widely used in sports performance analysis for measuring the amounts of physical activities as well as for tactical assessments in game sports. However, positioning sensing systems are applied in sports as tools to gain objective information of sports behavior rather than as components of intelligent spaces (IS). The paper outlines the idea of IS for the sports context with special focus to game sports and how intelligent sports feedback systems can benefit from IS.

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Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition.

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