Publications by authors named "Raul Montoliu"

This paper presents a comprehensive dataset detailing the precise indoor positioning of players from a female amateur handball team across 10 real matches. Utilizing Ultra-Wideband (UWB) technology, the dataset captures each player's x and y coordinates every second throughout the games. Additionally, a preliminary game analysis is included, specifying the initiation and termination times of each team's possession.

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  • E-learning is a flexible and effective option for education, especially with video-based learning (VBL) allowing students to engage asynchronously.
  • Evaluating the effectiveness of educational videos is complex; this study used data from the XuetangX dataset to analyze student behavior and metadata related to video usage.
  • Findings show that video engagement is more about student preferences than video content, with well-made videos keeping students engaged longer, while shorter videos, although more often completed, are frequently overlooked.
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  • The PHYAFB database offers heart rate data from ten female amateur basketball players, collected during key relegation matches, totaling over 348,000 samples for analysis.
  • It aims to serve as a resource for coaches, trainers, and sports scientists to understand the physiological demands on players, helping to enhance training programs.
  • The database also facilitates comparisons between male and female players and allows for the examination of the effects of various game strategies on performance.
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Locating devices in indoor environments has become a key issue for many emerging location-based applications and intelligent spaces in different fields [...

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Indoor localization is an enabling technology for pervasive and mobile computing applications. Although different technologies have been proposed for indoor localization, Wi-Fi fingerprinting is one of the most used techniques due to the pervasiveness of Wi-Fi technology. Most Wi-Fi fingerprinting localization methods presented in the literature are discriminative methods.

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In recent years, indoor localization systems have been the object of significant research activity and of growing interest for their great expected social impact and their impressive business potential. Application areas include tracking and navigation, activity monitoring, personalized advertising, Active and Assisted Living (AAL), traceability, Internet of Things (IoT) networks, and Home-land Security. In spite of the numerous research advances and the great industrial interest, no canned solutions have yet been defined.

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This paper presents the analysis and discussion of the off-site localization competition track, which took place during the Seventh International Conference on Indoor Positioning and Indoor Navigation (IPIN 2016). Five international teams proposed different strategies for smartphone-based indoor positioning using the same reference data. The competitors were provided with several smartphone-collected signal datasets, some of which were used for training (known trajectories), and others for evaluating (unknown trajectories).

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In this paper, a new methodology is used to perform team activity recognition and analysis in Association Football. It is based on pattern recognition and machine learning techniques. In particular, a strategy based on the Bag-of-Words (BoW) technique is used to characterize short Football video clips that are used to explain the team's performance and to train advanced classifiers in automatic recognition of team activities.

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The need for constant monitoring of environmental conditions has produced an increase in the development of wireless sensor networks (WSN). The drive towards smart cities has produced the need for smart sensors to be able to monitor what is happening in our cities. This, combined with the decrease in hardware component prices and the increase in the popularity of open hardware, has favored the deployment of sensor networks based on open hardware.

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