Sparse coding theories suggest that the visual brain is optimized to encode natural visual stimuli to minimize metabolic cost. It is thought that images that do not have the same statistical properties as natural images are unable to be coded efficiently and result in visual discomfort. Conversely, artworks are thought to be even more efficiently processed compared to natural images and so are esthetically pleasing.
View Article and Find Full Text PDFFace recognition from 2D images is influenced by various factors, including lighting conditions, viewing direction, rotation, and polarity inversion. It has been proposed that these techniques affect face recognition by distorting shape from shading. This study investigates the perception of 3D face shape in 2D images using a gauge figure task.
View Article and Find Full Text PDFBinocular disparity provides information about the depth structure of objects and surfaces in our environment. Since disparity depends on the distance to objects as well as the depth separation of points, information about distance is required to estimate depth from disparity. Our perception of size and shape is biased, such that far objects appear too small and flattened in depth, and near objects too big and stretched in depth.
View Article and Find Full Text PDFShadows in physical space are copious, yet the impact of specific shadow placement and their abundance is yet to be determined in virtual environments. This experiment aimed to identify whether a target's shadow was used as a distance indicator in the presence of binocular distance cues. Six lighting conditions were created and presented in virtual reality for participants to perform a perceptual matching task.
View Article and Find Full Text PDFMigraine is among the most common and debilitating neurological disorders typically affecting people of working age. It is characterised by a unilateral, pulsating headache often associated with severe pain. Despite the intensive research, there is still little understanding of the pathophysiology of migraine.
View Article and Find Full Text PDFThe perception of depth from retinal images depends on information from multiple visual cues. One potential depth cue is the statistical relationship between luminance and distance; darker points in a local region of an image tend to be farther away than brighter points. We establish that this statistical relationship acts as a quantitative cue to depth.
View Article and Find Full Text PDFVirtual reality (VR) allows us to create visual stimuli that are both immersive and reactive. VR provides many new opportunities in vision science. In particular, it allows us to present wide field-of-view, immersive visual stimuli; for observers to actively explore the environments that we create; and for us to understand how visual information is used in the control of behaviour.
View Article and Find Full Text PDFBinocular disparity is an important cue to three-dimensional shape. We assessed the contribution of this cue to the reliability and consistency of depth in stereoscopic photographs of natural scenes. Observers viewed photographs of cluttered scenes while adjusting a gauge figure to indicate the apparent three-dimensional orientation of the surfaces of objects.
View Article and Find Full Text PDFVision (Basel)
November 2022
Visual field loss is a debilitating impairment that can impact normal daily activities. The advancement of augmented and virtual realities brings opportunities for potential substitutive technologies for visual field loss. Here we outline a conceptual approach to increasing the amount of useful information by overlaying the blind field into the sighted field.
View Article and Find Full Text PDFThe small differences between the images formed in our left and right eyes are an important cue to the three-dimensional structure of scenes. These disparities are encoded by binocular neurons in the visual cortex. At the earliest stage of processing, these respond to binocular correlation between images.
View Article and Find Full Text PDFOur conscious perceptual experience relies on a hierarchical process involving integration of low-level sensory encoding and higher-order sensory selection. This hierarchical process may scale at different levels of brain functioning, including integration of information between the hemispheres. Here, we test this hypothesis for the perception of visual motion stimuli.
View Article and Find Full Text PDFThe present study explores the threat bias for fearful facial expressions using saccadic latency, with a particular focus on the role of low-level facial information, including spatial frequency and contrast. In a simple localisation task, participants were presented with spatially-filtered versions of neutral, fearful, angry and happy faces. Together, our findings show that saccadic responses are not biased toward fearful expressions compared to neutral, angry or happy counterparts, regardless of their spatial frequency content.
View Article and Find Full Text PDFThe application of deep learning techniques has led to substantial progress in solving a number of critical problems in machine vision, including fundamental problems of scene segmentation and depth estimation. Here, we report a novel deep neural network model, capable of simultaneous scene segmentation and depth estimation from a pair of binocular images. By manipulating the arrangement of binocular image pairs, presenting the model with standard left-right image pairs, identical image pairs or swapped left-right images, we show that performance levels depend on the presence of appropriate binocular image arrangements.
View Article and Find Full Text PDFIndividuals with migraine aura show differences in visual perception compared to control groups. Measures of contrast sensitivity have suggested that people with migraine aura are less able to exclude external visual noise, and that this relates to higher variability in neural processing. The current study compared contrast sensitivity in migraine with aura and control groups for narrow-band grating stimuli at 2 and 8 cycles/degree, masked by Gaussian white noise.
View Article and Find Full Text PDFThis review describes the subjective experience of visual aura in migraine, outlines theoretical models of this phenomenon, and explores how these may be linked to neurochemical, electrophysiological, and psychophysical differences in sensory processing that have been reported in migraine with aura. Reaction-diffusion models have been used to model the hallucinations thought to arise from cortical spreading depolarisation and depression in migraine aura. One aim of this review is to make the underlying principles of these models accessible to a general readership.
View Article and Find Full Text PDFPerceptual biases for fearful facial expressions are observed across many studies. According to the low-level, visual-based account of these biases, fear expressions are advantaged in some way due to their image properties, such as low spatial frequency content. However, there is a degree of empirical disagreement regarding the range of spatial frequency information responsible for perceptual biases.
View Article and Find Full Text PDFThe role of feedback during training is a topic of great theoretical importance in perceptual learning. Feedback can be provided externally by the environment or internally by the observer. In order to evaluate the effectiveness of learning with internal versus external feedback, we performed a large multi-level experiment, varying the type of training task (Motion or Form), the level of processing (Local or Global), the presence of feedback (With or Without) and finally the method of stimulus presentation (Adaptive staircase or Method of constant stimuli).
View Article and Find Full Text PDFFearful facial expressions tend to be more salient than other expressions. This threat bias is to some extent driven by simple low-level image properties, rather than the high-level emotion interpretation of stimuli. It might be expected therefore that different expressions will, on average, have different physical contrasts.
View Article and Find Full Text PDFWith the increase in popularity of consumer virtual reality headsets, for research and other applications, it is important to understand the accuracy of 3D perception in VR. We investigated the perceptual accuracy of near-field virtual distances using a size and shape constancy task, in two commercially available devices. Participants wore either the HTC Vive or the Oculus Rift and adjusted the size of a virtual stimulus to match the geometric qualities (size and depth) of a physical stimulus they were able to refer to haptically.
View Article and Find Full Text PDFBinocular disparity signals allow for the estimation of three-dimensional shape, even in the absence of monocular depth cues. The perception of such disparity-defined form depends, however, on the linkage of multiple disparity measurements over space. Performance limitations in cyclopean tasks thus inform us about errors arising in disparity measurement and difficulties in the linkage of such measurements.
View Article and Find Full Text PDFStereoscopic, or "3D" vision in humans is mediated by neurons sensitive to the disparities in the positions of objects in the two eyes' views. A disparity-sensitive neuron is typically characterized by its responses to left- and right-eye monocular signals, S and S, respectively. However, it can alternatively be characterized by sensitivity to the sum of the two eyes' inputs, S = S + S, and the difference, S = S - S.
View Article and Find Full Text PDFWe investigated contrast processing in relation to visual comfort from coloured light in individuals with migraine. In Experiment 1, 24 individuals who experienced migraine with aura (MA), 15 migraine without aura (MO), and 23 healthy controls, identified which of four patterns, one in each quadrant, had the greatest contrast. Although there were no significant differences between groups, contrast discrimination was superior in the visual field affected by aura in all eight participants in whom the aura was consistently lateralised.
View Article and Find Full Text PDFPerceptual learning is typically highly specific to the stimuli and task used during training. However, recently, it has been shown that training on global motion can transfer to untrained tasks, reflecting the generalising properties of mechanisms at this level of processing. We investigated (i) if feedback was required for learning in a motion coherence task, (ii) the transfer across the spatial frequency of training on a global motion coherence task and (iii) the transfer of this training to a measure of contrast sensitivity.
View Article and Find Full Text PDFIt has been argued that rapid visual processing for fearful face expressions is driven by the fact that effective contrast is higher in these faces compared to other expressions, when the contrast sensitivity function is taken into account. This proposal has been upheld by data from image analyses, but is yet to be tested at the behavioural level. The present study conducts a traditional contrast sensitivity task for face images of various facial expressions.
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