Aim: As part of the development of a smartphone-based app for monitoring MS disease activity and progression (dreaMS, NCT05009160), we developed six gamified tests with multiple difficulty levels as a monitoring tool for cognition. This study quantified the relative difficulty between levels and investigated their reliability, ability to depict practice effects, and user acceptance.
Methods: Healthy volunteers played each game, covering five cognitive domains, twice per day for 11 consecutive days.
Fire-induced changes in vegetation composition due to fire-regime intensification are leading to alterations in ecosystem services that might threaten their future sustainability. Fire recurrence, in particular, could be a key driver shaping ecosystem service resilience in fire-prone ecosystems. This study evaluates the impact of fire recurrence, over twenty-four years, on the potential supply capacity of ten regulating, provisioning, and cultural services selected as critical services by stakeholders and experts.
View Article and Find Full Text PDFObjective: Although disparities have been described in epilepsy care, their contribution to status epilepticus (SE) and associated outcomes remains understudied.
Methods: We used the 2010-2019 National Inpatient Sample to identify SE hospitalizations using International Classification of Diseases, Ninth Revision, Clinical Modification (ICD-9-CM)/ICD-10-CM codes. SE prevalence was stratified by demographics.