In this article, we investigated the representation of wind in urban spaces through computational fluid dynamics simulations in virtual environments (VE). We compared wind perception (force and direction) as well as the sense of presence and embodiment in VE using different display technologies: head-mounted displays (HMD) and large screens, with or without an avatar. The tactile display was found to be most effective for detecting wind characteristics and enhancing presence and embodiment in virtual scenes, regardless of display type.
View Article and Find Full Text PDFThe urban environments represent challenging areas for handheld device pose estimation (i.e., 3D position and 3D orientation) in large displacements.
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