Motor impairments contribute to performance variability in children with cerebral palsy (CP) during motor skill learning. Non-immersive virtual environments (VEs) are popular interventions to promote motor learning in children with hemiplegic CP. Greater understanding of performance variability as compared to typically developing (TD) peers during motor learning in VEs may inform clinical decisions about practice dose and challenge progression.
View Article and Find Full Text PDFJ Exp Child Psychol
January 2020
Goal-directed actions involve problem solving-how to coordinate perception and action to get the job done. Whereas previous work focused on the ages at which children succeed in problem solving, we focused on how children solve motor problems in real time. We used object fitting as a model system to understand how perception and action unfold from moment to moment.
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December 2014
Parallel vectors (PV), the loci where two vector fields are parallel, are commonly used to represent curvilinear features in 3D for data visualization. Methods for extracting PV usually operate on a 3D grid and start with detecting seed points on a cell face. We propose, to the best of our knowledge, the first provably correct test that determines the parity of the number of PV points on a cell face.
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