Publications by authors named "Michiel D'Haene"

We present Oncilla robot, a novel mobile, quadruped legged locomotion machine. This large-cat sized, 5.1 kg robot is one of a kind of a recent, bioinspired legged robot class designed with the capability of model-free locomotion control.

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In the field of neural network simulation techniques, the common conception is that spiking neural network simulators can be divided in two categories: time-step-based and event-driven methods. In this letter, we look at state-of-the art simulation techniques in both categories and show that a clear distinction between both methods is increasingly difficult to define. In an attempt to improve the weak points of each simulation method, ideas of the alternative method are, sometimes unknowingly, incorporated in the simulation engine.

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The interest in brain-like computation has led to the design of a plethora of innovative neuromorphic systems. Individually, spiking neural networks (SNNs), event-driven simulation and digital hardware neuromorphic systems get a lot of attention. Despite the popularity of event-driven SNNs in software, very few digital hardware architectures are found.

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Recently van Elburg and van Ooyen (2009) published a generalization of the event-based integration scheme for an integrate-and-fire neuron model with exponentially decaying excitatory currents and double exponential inhibitory synaptic currents, introduced by Carnevale and Hines. In the paper, it was shown that the constraints on the synaptic time constants imposed by the Newton-Raphson iteration scheme, can be relaxed. In this note, we show that according to the results published in D'Haene, Schrauwen, Van Campenhout, and Stroobandt (2009), a further generalization is possible, eliminating any constraint on the time constants.

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The simulation of spiking neural networks (SNNs) is known to be a very time-consuming task. This limits the size of SNN that can be simulated in reasonable time or forces users to overly limit the complexity of the neuron models. This is one of the driving forces behind much of the recent research on event-driven simulation strategies.

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Hardware implementations of Spiking Neural Networks are numerous because they are well suited for implementation in digital and analog hardware, and outperform classic neural networks. This work presents an application driven digital hardware exploration where we implement real-time, isolated digit speech recognition using a Liquid State Machine. The Liquid State Machine is a recurrent neural network of spiking neurons where only the output layer is trained.

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