J Exp Psychol Hum Percept Perform
October 2023
Past research demonstrated a top-salience bias in object identification, with random shapes appearing more similar when they share the same top versus the same bottom. This is consistent with tops of natural objects and lifeforms tending to be more informative locations of intentionality and functionality, leading observers to favor attending to tops. However, this bias may also reflect a generic downward vantage tendency that occurs with more informative interactive aspects of scenes typically lying below the horizon.
View Article and Find Full Text PDFAdults have a vertical attention bias (VAB) that directs their focus toward object tops and scene bottoms. This is consistent with focusing attention on the informative aspects and affordances of the environment, and generally favoring a downward gaze. The smaller size of children, combined with their relatively limited interactions with objects and scenes, could lead them to have diminished bias that only gradually develops.
View Article and Find Full Text PDFJ Exp Psychol Learn Mem Cogn
July 2021
The gleam-glum effect is a novel sound symbolic finding that words with the /i:/-phoneme (like gleam) are perceived more positive emotionally than matched words with the /Λ/-phoneme (like glum). We provide data that not only confirm the effect but also are consistent with an explanation that /i:/ and /Λ/ articulation tend to co-occur with activation of positive versus negative emotional facial musculature respectively. Three studies eliminate selection bias by including all applicable English words from the English Lexicon Project (Balota et al.
View Article and Find Full Text PDFThe Egocentric Temporal Order (ETO) bias is the finding that self-initiated action-events are perceived as having occurred prior to simultaneous externally triggered events. Here, we test if the ETO bias is affected by predictability of the stimulus cue used to initiate a self-action or by the sensory modality of that cue. Without separating out the potential influence of the stimulus cue on the ETO bias, further investigations into the mechanisms underlying the bias are difficult to interpret.
View Article and Find Full Text PDFTemporal order judgments can require integration of self-generated action events and external sensory information. We examined whether conscious experience is biased to perceive one's own action events to occur before simultaneous external events, such as deciding whether you or your opponent last touched a basketball heading out of bounds. Participants made temporal order judgments comparing their own touch to another participant's touch, a mechanical touch, or an auditory click.
View Article and Find Full Text PDFActa Psychol (Amst)
February 2019
Traditional tests of multisensory stimuli typically support that vision dominates spatial judgments and audition dominates temporal ones. Here, we examine if unambiguous auditory spatial cues can capture ambiguous visual ones in judgments of direction of apparent motion. The visual motion judgments include both lateral movement and movement in depth, each when coupled with auditory stimuli moving at one of four rates.
View Article and Find Full Text PDFJ Exp Psychol Hum Percept Perform
January 2019
Baseball umpires judge force-outs at first-base by comparing the sound of ball-mitt contact to the sight of foot-base contact. This study examines if distant observer judgments of the temporal order of visual versus auditory events are biased due to the slow speed of sound, or if judgments made from farther away systematically compensate for acoustic delays of sound. Seventy and 81 participants observed videos projected onto a gymnasium wall from 0, 100, or 200 feet, and made multisensory precedence judgments regarding which cue occurred first, visual ("safe") or auditory ("out").
View Article and Find Full Text PDFConscious experience implies a reference-frame or vantage, which is often important in scientific models. Control models of ball-interception are used as an example. Models that use viewer-dependent egocentric reference-frames are contrasted with viewer-independent allocentric ones.
View Article and Find Full Text PDFThe optical navigational control strategy used to intercept moving targets was explored using a real-world object that travels along complex, evasive pathways. Fielders ran across a gymnasium attempting to catch a moving robot that varied in speed and direction, while ongoing position was measured using an infrared motion-capture system. Fielder running paths were compared with the predictions of three lateral control models, each based on maintaining a particular optical angle relative to the robotic target: (a) constant alignment angle (CAA), (b) constant eccentricity angle (CEA), and (c) linear optical trajectory (LOT).
View Article and Find Full Text PDFAtten Percept Psychophys
February 2015
This study explored the navigational strategy used to intercept fly balls in a real-world environment under conditions with moving visual background fields. Fielders ran across a gymnasium attempting to catch fly balls that varied in distance and direction. During each trial, the launched balls traveled in front of a moving background texture that was projected onto an entire wall of a gymnasium.
View Article and Find Full Text PDFWe constructed an 11-arm, walk-through, human radial-arm maze (HRAM) as a translational instrument to compare existing methodology in the areas of rodent and human learning and memory research. The HRAM, utilized here, serves as an intermediary test between the classic rat radial-arm maze (RAM) and standard human neuropsychological and cognitive tests. We show that the HRAM is a useful instrument to examine working memory ability, explore the relationships between rodent and human memory and cognition models, and evaluate factors that contribute to human navigational ability.
View Article and Find Full Text PDFPrevious research has shown American adults exhibit a systematic navigational bias to favor moving to the right when locomoting around obstacles and other people. To further investigate how and when the right-side navigational bias develops, the authors tested pre-school and early elementary school aged American children. Children ran down a straight pathway with an object at the center of the end-line.
View Article and Find Full Text PDFPerception of floor-projected moving geometric shapes was examined in the context of the Situated Multimedia Arts Learning Laboratory (SMALLab), an immersive, mixed-reality learning environment. As predicted, the projected destinations of shapes which retreated in depth (proximal origin) were judged significantly less accurately than those that approached (distal origin). Participants maintained similar magnitudes of error throughout the session, and no effect of practice was observed.
View Article and Find Full Text PDFThe axis-aligned motion (AAM) bias is the tendency of observers to assume that symmetric moving objects maintain axis-trajectory alignment and to bias their judgments of trajectory toward the axis when they are misaligned. We tested whether humans exhibit an AAM bias in a realistic, cue-rich, 3-D setting by examining the impact of axis-trajectory misalignment on estimates of final destinations of thrown American footballs. In experiments 1 and 2 we show that observers are significantly worse in judging destinations of footballs than those of volleyballs and basketballs.
View Article and Find Full Text PDFRecent research confirms that observers' judgments of projected final destinations of axis-trajectory misaligned moving figures are biased in the direction of primary axis deviation from trajectory, a phenomenon we named the axis-aligned motion (AAM) bias. The present study tests whether this bias occurs in a large, immersive mixed-reality environment that enables active (mobile) responses in making judgments of shapes' destinations. Like Morikawa (1999), we found that accuracy depended on axis-trajectory alignment and that there was a correspondence between final destination judgment error and the direction of axial deviation from the trajectory.
View Article and Find Full Text PDFPrevious research indicated that most salient, real-world objects possess natural regularities that observers commonly assume in perceptual judgments of figural orientation and interpretation. Regularities include 3-dimensionality, bilateral symmetry, and the tendency for object tops to possess more salient information than bottoms. Thus, when observers interpret randomly shaped figures, they reliably impose volume, bilateral symmetry, and top and front orientation directions, even when figures are 2-dimensional and asymmetric.
View Article and Find Full Text PDFThe tendency for observers to overestimate slant is not simply a visual illusion but can also occur with another sense, such as proprioception, as in the case of overestimation of self-body tilt. In the present study, distortion in the perception of body tilt was examined as a function of gender and multisensory spatial information. We used a full-body-tilt apparatus to test when participants experienced being tilted by 45 degrees, with visual and auditory cues present or absent.
View Article and Find Full Text PDFIn the present work, we first clarify a more precise definition of instantaneous optical angles in control tasks such as interception. We then test how well two interceptive strategies that have been proposed for catching fly balls account for human Frisbee-catching behavior. The first strategy is to maintain the ball's image along a linear optical trajectory (LOT).
View Article and Find Full Text PDFA unified fielder theory is presented that explains how humans navigate to intercept targets that approach from either above or below the horizon. Despite vastly different physical forces affecting airborne and ground-based moving targets, a common set of invariant perception-action principles appears to guide pursuers. When intercepting airborne projectiles, fielders keep the target image rising at a constant optical speed in a vertical image plane and moving in a constantoptical direction in an image plane that remains perpendicular to gaze direction.
View Article and Find Full Text PDFIn this research, the influence of irrelevant reference frames on estimates of ball destination was examined. In 3 experiments, confederate base runners and fielders served as distractor stimuli while balls were rolled from home plate to random locations along a barrier hidden under an elevated tarp between first and second base. Stationary participants estimated the position that the ball would exit from under the tarp if there were no barrier, whereas running participants ran along the back edge of the barrier and touched the top of the tarp above where they believed the ball would exit.
View Article and Find Full Text PDFJ Exp Psychol Learn Mem Cogn
November 2005
When fielders catch fly balls they use geometric properties to optically maintain control over the ball. The strategy provides ongoing guidance without indicating precise positional information concerning where the ball is located in space. Here, the authors show that observers have striking misconceptions about what the motion of projectiles should look like from various perspectives and that they estimate when the physical apex of a fly ball occurs to be far later than actual, irrespective of baseball experience.
View Article and Find Full Text PDFThis research introduces a new naive physics belief, the Galileo bias, whereby people ignore air resistance and falsely believe that all objects fall at the same rate. Survey results revealed that this bias is held by many and is surprisingly strongest for those with formal physics instruction. In 2 experiments, 98 participants dropped ball pairs varying in volume and/or mass from a height of 10 m, with the goal of both balls hitting the ground simultaneously.
View Article and Find Full Text PDFUsing micro-video cameras attached to the heads of 2 dogs, we examined their optical behavior while catching Frisbees. Our findings reveal that dogs use the same viewer-based navigational heuristics previously found with baseball players (i.e.
View Article and Find Full Text PDFWe used two-frame apparent motion in a three-dimensional virtual environment to test whether observers had biases to experience approaching or receding motion in depth. Observers viewed a tunnel of tiles receding in depth, that moved ambiguously either toward or away from them. We found that observers exhibited biases to experience approaching motion.
View Article and Find Full Text PDFJ Exp Psychol Hum Percept Perform
December 2003
P. McLeod, N. Reed, and Z.
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