Publications by authors named "Michael A Maloney"

Background: The successful use of extended reality (XR) in sport is highly dependent on the extent to which it can represent the perception-action couplings that exist in the performance setting. However, there are many unknowns regarding the effectiveness of XR technology which is limiting its adoption in sport. Therefore, providing high-performance sporting organisations with more information about the efficacy and utility of XR, specifically its strengths and limitations, is warranted.

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Focusing attention externally, rather than internally, has generally proved advantageous as it avoids interfering with self-organzing processes. However, some research has suggested that this may not necessarily be the case with highly skilled individuals who by definition possess a greater capacity to either adapt or maintain stability under varied task constraints. This study aimed to address this gap by comparing the performance of skilled athletes under internal and external attentional focus conditions using the swimming dive start as a task vehicle.

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Enhancing practice design is critical to facilitate transfer of learning. Considerable research has focused on the role of perceptual information in practice simulation, yet has neglected how affect and cognition are shaped by practice environments and whether this influences the fidelity of behavior (Headrick et al., 2015).

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