Vehicular edge computing (VEC) is one of the prominent ideas to enhance the computation and storage capabilities of vehicular networks (VNs) through task offloading. In VEC, the resource-constrained vehicles offload their computing tasks to the local road-side units (RSUs) for rapid computation. However, due to the high mobility of vehicles and the overloaded problem, VEC experiences a great deal of challenges when determining a location for processing the offloaded task in real time.
View Article and Find Full Text PDFMulti-access edge computing (MEC) is a new leading technology for meeting the demands of key performance indicators (KPIs) in 5G networks. However, in a rapidly changing dynamic environment, it is hard to find the optimal target server for processing offloaded tasks because we do not know the end users' demands in advance. Therefore, quality of service (QoS) deteriorates because of increasing task failures and long execution latency from congestion.
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