Objective: To estimate the prevalence of Antidepressant use in patients with a history of venous thromboembolism (VTE). Describe the patient's characteristics and which drugs are the most prescribed.
Methods: A cross-sectional study involving a consecutive sample of patients included in the Registro de Enfermedad Tromboembólica (RIET) from the Hospital Italiano de Buenos Aires in a period between 01/01/2014 to 01/09/2018.
The game of Jenga is a benchmark used for developing innovative manipulation solutions for complex tasks. Indeed, it encourages the study of novel robotics methods to successfully extract blocks from a tower. A Jenga game involves many traits of complex industrial and surgical manipulation tasks, requiring a multi-step strategy, the combination of visual and tactile data, and the highly precise motion of a robotic arm to perform a single block extraction.
View Article and Find Full Text PDFPopulation aging and pandemics have been shown to cause the isolation of elderly people in their houses, generating the need for a reliable assistive figure. Robotic assistants are the new frontier of innovation for domestic welfare, and elderly monitoring is one of the services a robot can handle for collective well-being. Despite these emerging needs, in the actual landscape of robotic assistants, there are no platforms that successfully combine reliable mobility in cluttered domestic spaces with lightweight and offline Artificial Intelligence (AI) solutions for perception and interaction.
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