Publications by authors named "Marcos Maroto-Gomez"

Decision-making systems allow artificial agents to adapt their behaviours, depending on the information they perceive from the environment and internal processes. Human beings possess unique decision-making capabilities, adapting to current situations and anticipating future challenges. Autonomous robots with adaptive and anticipatory decision-making emulating humans can bring robots with skills that users can understand more easily.

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Biological rhythms are periodic internal variations of living organisms that act as adaptive responses to environmental changes. The human pacemaker is the suprachiasmatic nucleus, a brain region involved in biological functions like homeostasis or emotion. Biological rhythms are ultradian (<24 h), circadian (∼24 h), or infradian (>24 h) depending on their period.

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The decisions made by social robots while they fulfill their tasks have a strong influence on their performance. In these contexts, autonomous social robots must exhibit adaptive and social-based behavior to make appropriate decisions and operate correctly in complex and dynamic scenarios. This paper presents a Decision-Making System for social robots working on long-term interactions like cognitive stimulation or entertainment.

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Adapting to dynamic environments is essential for artificial agents, especially those aiming to communicate with people interactively. In this context, a social robot that adapts its behaviour to different users and proactively suggests their favourite activities may produce a more successful interaction. In this work, we describe how the autonomous decision-making system embedded in our social robot Mini can produce a personalised interactive communication experience by considering the preferences of the user the robot interacts with.

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Social Robots need to communicate in a way that feels natural to humans if they are to effectively bond with the users and provide an engaging interaction. Inline with this natural, effective communication, robots need to perceive and manage multimodal information, both as input and output, and respond accordingly. Consequently, dialogue design is a key factor in creating an engaging multimodal interaction.

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Nowadays, many robotic applications require robots making their own decisions and adapting to different conditions and users. This work presents a biologically inspired decision making system, based on drives, motivations, wellbeing, and self-learning, that governs the behavior of the robot considering both internal and external circumstances. In this paper we state the biological foundations that drove the design of the system, as well as how it has been implemented in a real robot.

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