Background: The use of video games in rehabilitation settings is gaining increasing popularity. However, the lack of commercial video games suitable for children with disabilities and the disappointing user experience of serious games limit their applicability. The aim of this study was to assess the usability, acceptability and user experience of GiocAbile, an active video game for children with cerebral palsy (CP).
View Article and Find Full Text PDFSince birth, infants discriminate the biological motion (BM) revealed by point-light displays (PLDs). To date, no studies have explored whether newborns differentiate BM that approaches rather than withdraws from them. Yet, approach and withdrawal are two fundamental motivations in the socio-emotional world, key to developing empathy and prosocial behavior.
View Article and Find Full Text PDFThe clinical features of achondroplasia can cause acute self-limited pain that can evolve into chronic pain. Pain causes a low quality of life, in terms of physical, emotional, social, and school functioning in both adult and children with achondroplasia. We conducted a systematic review according to the Preferred Reporting Items for Systematic reviews and Meta-Analyses (PRISMA) statement to describe prevalence, assessment tools, causes and management strategies of pain in this rare disease.
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