Publications by authors named "Leadbetter A"

Classically, body ownership illusions are triggered by cross-modal synchronous stimulations, and hampered by multisensory inconsistencies. Nonetheless, the boundaries of such illusions have been proven to be highly plastic. In this immersive virtual reality study, we explored whether it is possible to induce a sense of body ownership over a virtual body part during visuomotor inconsistencies, with or without the aid of concomitant visuo-tactile stimulations.

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Two naming experiments are reported that replicated previous findings of semantic interference as a result of naming related word or picture primes three trials before picture targets. We also examined whether semantic interference occurred when the materials were reversed and picture or word primes were named before word targets. The interest in semantic interference during word naming followed a suggestion made by Humphreys, Lloyd-Jones, and Fias (1995) that word naming, like picture naming, may be reliant on a semantic route to name retrieval when the two stimuli are mixed.

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The availability of specialty healthcare has become an issue of increasing importance. Practices and hospitals must be encouraged to assume the risk and responsibilities of expanding their fields of care. For their part, courts must give heavier weight to that aspect of the public interest in determining how their decision impacts access to specialty healthcare.

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Two experiments investigated differences between active and passive participation in a computer-generated virtual environment in terms of spatial memory, object memory, and object location memory. It was found that active participants, who controlled their movements in the virtual environment using a joystick, recalled the spatial layout of the virtual environment better than passive participants, who merely watched the active participants' progress. Conversely, there were no significant differences between the active and passive participants' recall or recognition of the virtual objects, nor in their recall of the correct locations of objects in the virtual environment.

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Purpose: In a preliminary investigation of the use of Virtual Environments (VEs) in neurorehabilitation, this study compares the effects of active and passive experience of a VE on two types of memory in vascular brain injury patients and controls.

Method: Forty-eight patients with vascular brain injury and 48 non-impaired control participants were randomly assigned to active and passive VE conditions. The active participants explored a virtual bungalow seeking a particular object; the passive participants observed, but did not control movement through the VE, also seeking the object.

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The present study sought to determine whether the increased postural instability produced by a spoken mental task was due to competing demands for attentional resources or perturbation of posture by articulation. Postural sway was measured in 36 normal subjects under the following conditions: repeating a number aloud (articulation), counting backwards aloud in multiples of seven (articulation and attention), counting backwards silently (attention), and no mental task (neither articulation nor attention). Articulation resulted in a significant increase in sway, whereas no effect of attention was observed.

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This study examined the relationship between reported susceptibility to motion sickness, anxious personality and postural control. Postural stability was assessed in 34 healthy subjects standing with eyes open, eyes closed and viewing a disorienting virtual reality display. These measures were repeated with vibration of the calf muscles to distort the somatosensory feedback from the legs.

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Men with indwelling catheters and men and women with suprapubic catheters were studied in their homes. Urine and blood were cultured and body temperature recorded after every catheter change. Nearly all patients had infected urine after 4 weeks of catheterisation, and all had bacteriuria after longer periods, usually with a mixture of organisms.

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A case of human Clostridium sordelli soft tissue infection is presented. Analysis of this patient's course led to the use of a mouse experimental model for examination of this organism's potential for toxin production. Data thus obtained correlated with that seen in this instance of human infection, indicates that the lethal effects of this organism may be related to the ability to Clostridium sordelli to produce a widespread "toxin-mediated" edema with subsequent marked "third-space" sequestration of fluid.

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