Objective: Developing and validating an instrument to evaluate the playfulness of games in health education contexts.
Methodology: A methodological, exploratory and descriptive research, developed in two stages: 1. Application of an open questionnaire to 50 graduate students, with content analysis of the answers and calculation of Kappa coefficient for defining items; 2.
Objectives: To analyze the learning built during the matches of the games by students of the subject Gestão de Políticas Públicas em Saúde at the Universidade de Brasília.
Method: Exploratory, descriptive research, in a qualitative approach, with 26 students from various graduation courses in health, using a questionnaire and participant observation.
Results: Participants reinvented rules, related issues addressed in the games to the reality, interacted with colleagues and had fun throughout the match.