The study explores the use of Virtual Reality (VR) in medical rehabilitation, specifically focusing on how tactile feedback from handles can help patients with upper limb hemiplegia perform daily activities more effectively.
It introduces a design concept called TouchMark, which provides partial tactile stimuli to bridge the gap between physical and virtual experiences, potentially improving patients' sense of ownership over their virtual bodies.
Three experiments were conducted to evaluate different handles and the impact of tactile feedback on users' embodiment, showing that certain designs, especially those with haptic features, significantly enhance users' experiences, particularly in patients undergoing rehabilitation.