Hybrid virtual reality environments allow analysts to choose how much of the screen real estate they want to use for Virtual Reality (VR) immersion, and how much they want to use for displaying different types of 2D data. We present the use-based design and evaluation of an immersive visual analytics application for cosmological data that uses such a 2D/3D hybrid environment. The applications is a first-in-kind immersive instantiation of the Activity-Centered-Design theoretical paradigm, as well as a first documented immersive instantiation of a details-first paradigm based on scientific workflow theory.
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