Iperception
December 2024
In time perception research, we typically measure how an observer perceives time intervals by collecting data from multiple trials with a single estimate recorded on each. However, this gives us limited information about the observer's uncertainty for each estimate, which we usually measure from the variability across trials. Our study tested the potential of a modified reproduction task to provide a duration estimate as well as a measure of uncertainty on a single-trial basis.
View Article and Find Full Text PDFAccurately estimating time to contact (TTC) is crucial for successful interactions with moving objects, yet it is challenging under conditions of sensory and contextual uncertainty, such as occlusion. In this study, participants engaged in a prediction motion task, monitoring a target that moved rightward and an occluder. The participants' task was to press a key when they predicted the target would be aligned with the occluder's right edge.
View Article and Find Full Text PDFWhen we try to assess the duration of an event, we are often affected by external information. Studies on multiple timing have found that simultaneous timing information can produce an averaging or central tendency effect, where the perceived duration of the elements tends to be biased towards a general average. We wanted to assess how this effect induced by simultaneous distractors could depend on the temporal similarity between stimuli.
View Article and Find Full Text PDFJ Exp Psychol Hum Percept Perform
December 2022
We constantly perform tasks within complex and dynamic environments. Some of these tasks (e.g.
View Article and Find Full Text PDFIn this article we present a temporal extension of the slow motion prior model to generate predictions regarding the temporal evolution of the contrast induced speed bias. We further tested these predictions using a novel experimental paradigm that allows us to measure the dynamic perceptual difference between stimuli through a series of manual pursuit open loop tasks. Results show good agreement with our model's predictions.
View Article and Find Full Text PDFWe often need to interact with targets that move along arbitrary trajectories in the 3D scene. In these situations, information of parameters like speed, time-to-contact, or motion direction is required to solve a broad class of timing tasks (e.g.
View Article and Find Full Text PDFFront Hum Neurosci
August 2021
Catching a ball in a parabolic flight is a complex task in which the time and area of interception are strongly coupled, making interception possible for a short period. Although this makes the estimation of time-to-contact (TTC) from visual information in parabolic trajectories very useful, previous attempts to explain our precision in interceptive tasks circumvent the need to estimate TTC to guide our action. Obtaining TTC from optical variables alone in parabolic trajectories would imply very complex transformations from 2D retinal images to a 3D layout.
View Article and Find Full Text PDFMovement execution is not always optimal. Understanding how humans evaluate their own motor decisions can give us insights into their suboptimality. Here, we investigated how humans time the action of synchronizing an arm movement with a predictable visual event and how well they can evaluate the outcome of this action.
View Article and Find Full Text PDFObtaining reliable estimates of the time-to-contact (TTC) in a three-dimensional (3D) parabolic trajectory is still an open issue. A direct analysis of the optic flow cannot make accurate predictions for gravitationally accelerated objects. Alternatively, resorting to prior knowledge of gravity and size can provide accurate estimates of TTC in parabolic head-on trajectories, but its generalization depends on the specific geometry of the trajectory and particular moments.
View Article and Find Full Text PDFIn a 2-alternative forced-choice protocol, observers judged the duration of ball motions shown on an immersive virtual-reality display as approaching in the sagittal plane along parabolic trajectories compatible with Earth gravity effects. In different trials, the ball shifted along the parabolas with one of three different laws of motion: constant tangential velocity, constant vertical velocity, or gravitational acceleration. Only the latter motion was fully consistent with Newton's laws in the Earth gravitational field, whereas the motions with constant velocity profiles obeyed the spatio-temporal constraint of parabolic paths dictated by gravity but violated the kinematic constraints.
View Article and Find Full Text PDFHumans expect downwards moving objects to accelerate and upwards moving objects to decelerate. These results have been interpreted as humans maintaining an internal model of gravity. We have previously suggested an interpretation of these results within a Bayesian framework of perception: earth gravity could be represented as a Strong Prior that overrules noisy sensory information (Likelihood) and therefore attracts the final percept (Posterior) very strongly.
View Article and Find Full Text PDFPeople usually follow a moving object with their gaze if they intend to interact with it. What would happen if they did not? We recorded eye and finger movements while participants moved a cursor toward a moving target. An unpredictable delay in updating the position of the cursor on the basis of that of the invisible finger made it essential to use visual information to guide the finger's ongoing movement.
View Article and Find Full Text PDFIn order to intercept moving objects, we need to predict the spatiotemporal features of the motion of both the object and our hand. Our errors can result in updates of these predictions to benefit interceptions in the future (adaptation). Recent studies claim that task-relevant variability in baseline performance can help adapt to perturbations, because initial variability helps explore the spatial demands of the task.
View Article and Find Full Text PDFMany daily life situations (e.g. dodging an approaching object or hitting a moving target) require people to correct planning of future movements based on previous temporal errors.
View Article and Find Full Text PDFThere is evidence that humans rely on an earth gravity (9.81 m/s²) prior for a series of tasks involving perception and action, the reason being that gravity helps predict future positions of moving objects. Eye-movements in turn are partially guided by predictions about observed motion.
View Article and Find Full Text PDFThe contribution of sensory and decisional processes to perceptual decision making is still unclear, even in simple perceptual tasks. When decision makers need to select an action from a set of balanced alternatives, any tendency to choose one alternative more often-choice bias-is consistent with a bias in the sensory evidence, but also with a preference to select that alternative independently of the sensory evidence. To decouple sensory from decisional biases, here we asked humans to perform a simple perceptual discrimination task with two symmetric alternatives under two different task instructions.
View Article and Find Full Text PDFPrevious studies have shown that the angle of approach is consistently overestimated for approaching (but passing-by) objects. An explanation based on a slow-motion prior has been proposed in the past to account for this bias. The mechanism relies on the (less reliable) in-depth component of the motion being more attracted towards the slow motion prior than the (more reliable) lateral component.
View Article and Find Full Text PDFFront Hum Neurosci
February 2019
In daily life, we often need to make accurate and precise movements. However, our movements do not always end up as intended. When we are consistently too late to catch a ball for example, we need to update the predictions of the temporal consequences of our motor commands.
View Article and Find Full Text PDFMany tasks require synchronizing our actions with particular moments along the path of moving targets. However, it is controversial whether we base these actions on spatial or temporal information, and whether using either can enhance our performance. We addressed these questions with a coincidence timing task.
View Article and Find Full Text PDFEvidence suggests that humans rely on an earth gravity prior for sensory-motor tasks like catching or reaching. Even under earth-discrepant conditions, this prior biases perception and action towards assuming a gravitational downwards acceleration of 9.81 m/s.
View Article and Find Full Text PDFThe increased reliance on electronic devices such as smartphones in our everyday life exposes us to various delays between our actions and their consequences. Whereas it is known that people can adapt to such delays, the mechanisms underlying such adaptation remain unclear. To better understand these mechanisms, the current study explored the role of eye movements in interception with delayed visual feedback.
View Article and Find Full Text PDFIn the future, humans are likely to be exposed to environments with altered gravity conditions, be it only visually (Virtual and Augmented Reality), or visually and bodily (space travel). As visually and bodily perceived gravity as well as an interiorized representation of earth gravity are involved in a series of tasks, such as catching, grasping, body orientation estimation and spatial inferences, humans will need to adapt to these new gravity conditions. Performance under earth gravity discrepant conditions has been shown to be relatively poor, and few studies conducted in gravity adaptation are rather discouraging.
View Article and Find Full Text PDFExperimental work on body ownership illusions showed how simple multisensory manipulation can generate the illusory experience of an artificial limb as being part of the own-body. This work highlighted how own-body perception relies on a plastic brain representation emerging from multisensory integration. The flexibility of this representation is reflected in the short-term modulations of physiological states and perceptual processing observed during these illusions.
View Article and Find Full Text PDFIn ball games, one cannot direct ones gaze at the ball all the time because one must also judge other aspects of the game, such as other players' positions. We wanted to know whether there are times at which obtaining information about the ball is particularly beneficial for catching it. We recently found that people could catch successfully if they saw any part of the ball's flight except the very end, when sensory-motor delays make it impossible to use new information.
View Article and Find Full Text PDFRecent studies have proposed that some cross-modal illusions might be expressed in what were previously thought of as sensory-specific brain areas. Therefore, one interesting question is whether auditory-driven visual illusory percepts respond to manipulations of low-level visual attributes (such as luminance or chromatic contrast) in the same way as their nonillusory analogs. Here, we addressed this question using the double flash illusion (DFI), whereby one brief flash can be perceived as two when combined with two beeps presented in rapid succession.
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