Mobile devices are ubiquitous, but their potential for adaptive educational interventions remains largely untapped. We identify three key promises of mobile interventions for educational research and practice: 1) intervening when it is most beneficial (i.e.
View Article and Find Full Text PDFReminders are a popular feature in smartphone apps designed to promote desirable behaviors that are best performed regularly. But can they also promote students' regular studying? In the present study with 85 lower secondary school students aged 10-12, we combined a smartphone-based between- and within-person experimental manipulation with logfile data of a vocabulary learning app. Students were scheduled to receive reminders on 16 days during the 36-day intervention period.
View Article and Find Full Text PDFDo test-anxious students perform worse in exam situations than their knowledge would otherwise allow? We analyzed data from 309 medical students who prepared for a high-stakes exam using a digital learning platform. Using log files from the learning platform, we assessed students' level of knowledge throughout the exam-preparation phase and their average performance in mock exams that were completed shortly before the final exam. The results showed that test anxiety did not predict exam performance over and above students' knowledge level as assessed in the mock exams or during the exam-preparation phase.
View Article and Find Full Text PDFThis study examined age-related differences in the effectiveness of two generative learning strategies (GLSs). Twenty-five children aged 9-11 and 25 university students aged 17-29 performed a facts learning task in which they had to generate either a prediction or an example before seeing the correct result. We found a significant Age × Learning Strategy interaction, with children remembering more facts after generating predictions rather than examples, whereas both strategies were similarly effective in adults.
View Article and Find Full Text PDFCuriosity stimulates learning. We tested whether curiosity itself can be stimulated-not by extrinsic rewards but by an intrinsic desire to know whether a prediction holds true. Participants performed a numerical-facts learning task in which they had to generate either a prediction or an example before rating their curiosity and seeing the correct answer.
View Article and Find Full Text PDFThis study investigated whether prompting children to generate predictions about an outcome facilitates activation of prior knowledge and improves belief revision. 51 children aged 9-12 were tested on two experimental tasks in which generating a prediction was compared to closely matched control conditions, as well as on a test of executive functions (EF). In Experiment 1, we showed that children exhibited a pupillary surprise response to events that they had predicted incorrectly, hypothesized to reflect the transient release of noradrenaline in response to cognitive conflict.
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