Publications by authors named "Jake Kaner"

Understanding the factors that contribute to sustained user use is critical to the design and marketing of smart interactive cabinets, which have gained great popularity in recent years. This study investigates the factors that impact users' intentions to continue using smart interactive cabinets and examines how these factors influence product design and marketing strategies. However, existing research has mainly focused on the development and performance evaluation of smart interaction technologies, with less attention paid to users' continued willingness to use smart interaction cabinets and their determinants.

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The purpose of this study is to evaluate, through analysis, the ability of older persons to retrieve items from kitchen cabinets. To achieve this goal, data were collected from 128 valid questionnaires and supplemented with field research and user interviews. The study revealed that the elderly's behavior in retrieving items from kitchen spaces is characterized by both high frequency and difficulty.

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This research investigated the sustainability of textile garments with integrated electronics and their potential impact on the environment. The electronic textiles (E-textiles) sector is booming, with many advancements in E-textile product designs and construction methods having been made in recent years. Although there is a rapidly increasing interest in the reusability and sustainability of textiles, work towards E-textile sustainability requires further attention.

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Purpose: Smart home devices have great potential to improve the quality of life and independence of older people, positively impacting their health, safety, and comfort. However, Chinese research in this field is still in its early stages. Therefore, more comprehensive and in-depth studies are needed to comprehend the various aspects influencing the acceptance and use of smart homes by older users.

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Pain is a common health problem among older adults worldwide. Older adults tend to suffer from arm, lumbar, and back pain when using hanging cabinets. This study used surface electromyography to record muscle activity and a motion capture system to record joint motion to research effects of different loads and retrieval postures on muscle activity and joint range of motion when older adults retrieve objects from a high place, to provide optimised feedback for the design of hanging cabinet furniture.

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Article Synopsis
  • The paper addresses the need for smarter home technology that is user-friendly for the elderly, highlighting the gap in usability currently faced by this demographic due to complex interfaces.
  • It involved testing a prototype design with 32 participants aged 55-75 to assess operability and user experience.
  • The resulting design incorporated clear visual distinctions using bright colors and a balanced mix of images and text to enhance clarity and ease of use, aiming to improve overall interaction for elderly users.
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With the lifestyle change, users' demand for furniture has shown a trend for personalization and diversification. The customized furniture market is growing rapidly and gradually becoming an indispensable choice for lifestyle items. The present qualitative study sought to identify the influencing factors and relationships of user demand for customized furniture.

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Falls can be detrimental to the quality of life of older people, and therefore the ability to detect falls is beneficial, especially if the person is living alone and has injured themselves. In addition, detecting near falls (when a person is imbalanced or stumbles) has the potential to prevent a fall from occurring. This work focused on the design and engineering of a wearable electronic textile device to monitor falls and near-falls and used a machine learning algorithm to assist in the interpretation of the data.

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Introduction: Smart home technology is increasingly popular, yet not all seniors are receptive and comfortable with it. This situation recognizes that the usability of smart home interfaces is particularly important. Most studies on interface swiping direction demonstrate the advantages of horizontal over vertical swiping, but the findings lack age-based as well as gender-specific judgments.

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Human-computer interaction tends to be intelligent and driven by technological innovation. However, there is a digital divide caused by usage barriers for older users when interacting with complex tasks. To better help elderly users efficiently complete complex interactions, a smart home's operating system's interface is used as an example to explore the usage characteristics of elderly users of different genders.

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Smart homes create a beneficial environment for the lives of elderly people and enhance the quality of their home lives. This study aims to explore the design of age-friendly interfaces that can meet the emotional needs of self-care elderly people from the perspective of functional realization of the operating interface. Sixteen elderly users aged fifty-five and above were selected as subjects with healthy eyes and no excessive drooping eyelids to obscure them.

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The aging population has a higher level of consumption willingness, higher quality of life demands, and more diversified spiritual pursuits. In recent years, age-friendly industries have entered a 'blue ocean of development'; intelligent recreation and age-friendly industries have become new growth points in the double-cycle situation; however, the current generalized design of the market is not enough to meet the needs of its elderly users. Through an extensive research and demand analysis focused on the highly-frequent use of sofas by elderly individuals, an AHP analysis showed that smart sofa design guidelines are among the most important functional indicators; user 'pain points' focused on low seat surfaces caused by the difficulty in getting up.

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It is crucial that the interface design of mobile apps be age-appropriate at this stage of global aging, as the new epidemic has resulted in a higher sense of isolation among older persons. In this study, four typical senior social service mobile applications were chosen to give older persons the ability to complete user login duties. The participants were 16 older adults (7 men and 9 women) aged 55 to 76.

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The concept of the smart home has been widely recognized and accepted, but the differentiated characteristics of elderly smart products in terms of demand and use are becoming more and more prominent. The lack of an efficient navigation design of the smart product interface increases the cognitive burden of elderly users, and how to better meet the needs of the elderly with smart products gradually becomes the focus of attention. This study was conducted for the elderly group, using the scenario-based design method to analyze the needs of elderly users, combining the research results of scenario theory with the smart home interaction design research method, focusing on how to make the style of interface navigation, sliding layout and button size more suitable for the cognitive behavior of elderly users.

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