Publications by authors named "J M Hartshorne"

Board, card or video games have been played by virtually every individual in the world. Games are popular because they are intuitive and fun. These distinctive qualities of games also make them ideal for studying the mind.

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Article Synopsis
  • - Widespread replication and generalization failures in science highlight the need for diverse and large-scale testing, suggesting that robust results are often not achieved due to methodological limitations.
  • - Developmental psychology specifically should adopt citizen science, where volunteers help gather data, as a solution to enhance the diversity and scale of research samples.
  • - While citizen science has proved effective in fields like astronomy and ecology, it is becoming increasingly valuable in developmental psychology, despite some practical challenges and limitations.
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The target article argues researchers should be more ambitious, designing studies that systematically and comprehensively explore the space of possible experiments in one fell swoop. We argue that while "systematic" is rarely achievable, "comprehensive" is often enough. Critically, the recent popularization of massive online experiments shows that comprehensive studies are achievable for most cognitive and behavioral research questions.

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Cognitive science has evolved since early disputes between radical empiricism and radical nativism. The authors are reacting to the revival of radical empiricism spurred by recent successes in deep neural network (NN) models. We agree that language-like mental representations (language-of-thoughts [LoTs]) are part of the best game in town, but they cannot be understood independent of the other players.

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Article Synopsis
  • The Simon, Stroop, and Eriksen flanker tasks are popular methods for measuring cognitive control, but it's unclear if they assess the same abilities or in similar ways.
  • In a study with over 23,000 participants aged 10 to 80, results showed that only the flanker task had an inverted U-shaped trajectory, improving until about 23 years and then declining around 40.
  • The Simon and Stroop tasks peaked earlier and didn't show significant decline in older adults, suggesting these tasks may not measure the same cognitive processes based on their performance trends.
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