Publications by authors named "Iain Gilchrist"

Measuring attention and engagement is essential for understanding a wide range of psychological phenomena. Advances in technology have made it possible to measure real-time attention to naturalistic stimuli, providing ecologically valid insight into temporal dynamics. We developed a research protocol called Trace, which records anonymous facial landmarks, expressions, and patterns of movement associated with engagement in screen-based media.

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Being able to detect changes in our visual environment reliably and quickly is important for many daily tasks. The motion silencing effect describes a decrease in the ability to detect feature changes for faster moving objects compared with stationary or slowly moving objects. One theory is that spatiotemporal receptive field properties in early vision might account for the silencing effect, suggesting that its origins are low-level visual processing.

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Audio-visual media possesses a remarkable ability to synchronise audiences' neural, behavioural, and physiological responses. This synchronisation is considered to reflect some dimension of collective attention or engagement with the stimulus. But what is it about these stimuli that drives such strong engagement? There are several properties of media stimuli which may lead to synchronous audience response: from low-level audio-visual features, to the story itself.

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Visual search, the process of trying to find a target presented among distractors, is a much-studied cognitive task. Less well-studied is the condition in which the search task is interrupted before the target is found. The consequences of such interruptions in visual search have been investigated across various disciplines, which has resulted in diverse and at times contradictory findings.

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Article Synopsis
  • There is mixed evidence regarding how Parkinson's disease affects motor adaptation, with some studies showing similar adaptation to controls while others indicate difficulties.
  • Early to mid-stage Parkinson's patients showed slower initial adaptation in a prism task compared to controls, but their aftereffects remained intact.
  • This suggests that while patients can adapt based on sensory prediction errors, they struggle with cognitive strategies that help improve performance, indicating a need for further understanding of cognitive processes in motor adaptation for these patients.
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A guideline is proposed that comprises the minimum items to be reported in research studies involving an eye tracker and human or non-human primate participant(s). This guideline was developed over a 3-year period using a consensus-based process via an open invitation to the international eye tracking community. This guideline will be reviewed at maximum intervals of 4 years.

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Responses to arts and entertainment media offer a valuable window into human behaviour. Many individuals worldwide spend the vast majority of their leisure time engaging with video content at home. However, there are few ways to study engagement and attention in this natural home viewing context.

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When an audience member becomes immersed, their attention shifts towards the media and story, and they allocate cognitive resources to represent events and characters. Here, we investigate whether it is possible to measure immersion using continuous behavioural and physiological measures. Using television and film clips, we validated dual-task reaction times, heart rate, and skin conductance against self-reported narrative engagement.

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The locus coeruleus (LC), a nucleus in the pons of the brainstem, plays a significant role in attention and cognitive control. Here, we use an adapted auditory oddball paradigm and measured the pupil dilation response, to provide a marker of LC activity in humans. In Experiment 1, we show event-related pupil responses to rare auditory events which were further elevated by task relevant.

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In the present paper we present a dataset that provides data of two experiments in which we investigated the presence of Inhibition of Return (IOR) during and after a visual search. Participants either had to saccade (Experiment 1 and 2) or make a manual response (Experiment 2) to a probe during a visual search task (searching for a target letter among a set of distractors) or immediately after its completion. The data consist of the unprocessed raw data and one csv-file of the processed eye tracking data on eight (Experiment 1) and 18 (Experiment 2) participants, respectively.

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Good translatability of behavioral measures of affect (emotion) between human and nonhuman animals is core to comparative studies. The judgment bias (JB) task, which measures "optimistic" and "pessimistic" decision-making under ambiguity as indicators of positive and negative affective valence, has been used in both human and nonhuman animals. However, one key disparity between human and nonhuman studies is that the former typically use secondary reinforcers (e.

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Visual search in dynamic environments, for example lifeguarding or CCTV monitoring, has several fundamentally different properties to standard visual search tasks. The visual environment is constantly moving, a range of items could become targets and the task is to search for a certain event. We developed a novel task in which participants were required to search static and moving displays for an orientation change thus capturing components of visual search, multiple object tracking and change detection paradigms.

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Article Synopsis
  • Eye movements, specifically look ahead fixations (LAFs), help with future tasks during complex activities like assembling a camping tent.
  • The study found that LAFs are not random; their frequency is influenced by specific objects and subtasks, with notable latencies observed before physical actions.
  • LAFs often focus on upcoming tasks rather than the current one, indicating that they play a role in scene exploration, problem-solving, and planning for future steps.
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In serial visual search we shift attention successively from location to location in search for the target. Although such search has been investigated using fMRI, overt attention (i.e.

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Links between affective states and risk-taking are often characterised using summary statistics from serial decision-making tasks. However, our understanding of these links, and the utility of decision-making as a marker of affect, needs to accommodate the fact that ongoing (e.g.

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Altered connectivity within neuronal networks is often observed in Alzheimer's disease. However, delineating pro-cognitive compensatory changes from pathological network decline relies on characterizing network and task effects together. In this study, we interrogated the dynamics of occipito-temporo-frontal brain networks responsible for implicit and explicit memory processes using high-density EEG and dynamic causal modelling.

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Beta frequency oscillations in scalp electroencephalography (EEG) recordings over the primary motor cortex have been associated with the preparation and execution of voluntary movements. Here, we test whether changes in beta frequency are related to the preparation of adapted movements in human, and whether such effects generalise to other species (cat). Eleven healthy adult humans performed a joystick visuomotor adaptation task.

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Reactive and proactive cognitive control are fundamental for guiding complex human behaviour. In two experiments, we evaluated the role of both types of cognitive control in navigational search. Participants searched for a single hidden target in a floor array where the salience at the search locations varied (flashing or static lights).

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The influence of affective states on decision-making is likely to be complex. Negative states resulting from experience of punishing events have been hypothesised to generate enhanced expectations of future punishment and 'pessimistic'/risk-averse decisions. However, they may also influence how decision-outcomes are valued.

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Saccadic eye movements occur in sequences, gathering new information about the visual environment to support successful task completion. Here, we examine the control of these saccadic sequences and specifically the extent to which the spatial aspects of the saccadic responses are programmed in parallel. We asked participants to saccade to a series of visual targets and, while they shifted their gaze around the display, we displaced select targets.

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One of the core mechanisms involved in the control of saccade responses to selected target stimuli is the disengagement from the current fixation location, so that the next saccade can be executed. To carry out everyday visual tasks, we make multiple eye movements that can be programmed in parallel. However, the role of disengagement in the parallel programming of saccades has not been examined.

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Article Synopsis
  • - Previous studies suggest that Inhibition of Return (IOR) helps in visual search by preventing the re-inspection of items that have been recently checked, but it’s unclear how long this effect lasts after a search ends or if it's influenced by subsequent searches in the same display.
  • - In Experiment 1, participants conducted two consecutive searches in the same display. The findings revealed that IOR was not observed after completing either search, implying it dissipates after searches are finished.
  • - Experiment 2 focused on both eye movements (saccades) and manual responses and indicated that while IOR was present for saccadic responses during and after a search, it was absent for manual responses, highlighting that IOR is dependent on how the
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