J Opt Soc Am A Opt Image Sci Vis
November 2008
An array of moving circular stimuli was used to determine whether perceived speed is affected by the oculomotor responses associated with changes in viewing distance. The perceived speed of stimuli viewed at either 0.33 or 1.
View Article and Find Full Text PDFIn two experiments, we manipulated the properties of 3-D objects and terrain texture in order to investigate their effects on active heading control during simulated flight. Simulated crosswinds were used to introduce a rotational component into the retinal flow field that presumably provided the visual cues used for heading control An active control task was used so that the results could be generalized to real-world applications such as flight simulation. In Experiment 1, we examined the effects of three types of terrain, each of which was presented with and without 3-D objects (trees), and found that the presence of 3-D objects was more important than terrain texture for precise heading control In Experiment 2, we investigated the effects of varying the height and density of 3-D objects and found that increasing 3-D object density improved heading control, but that 3-D object height had only a small effect.
View Article and Find Full Text PDFAviat Space Environ Med
August 2002
Background: Night-vision goggles (NVGs) provide only a restricted field of view and have other characteristics that may affect the head and eye movements used in visual search.
Methods: We measured head scan patterns, the magnitude and duration of gaze saccades, and fixation duration as subjects searched computer generated imagery either with or without NVGs. Subjects searched for either a large (6 degrees) target on a low-detail background (high conspicuity condition) or a small (2 degrees) target on a high-detail background (low conspicuity condition).