Publications by authors named "Frederick A A Kingdom"

Texture segregation studies indicate that some types of textures are processed by edge-based and others by region-based mechanisms. However, studies employing nominally edge-based textures have found evidence for region-based processing mechanisms when the task was to detect rather than segregate the textures. Here we investigate directly whether the nature of the task determines if region-based or edge-based mechanisms are involved in texture perception.

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The perceived slant of a stereoscopic surface is altered by the presence of a surrounding surface, a phenomenon termed stereo slant contrast. Previous studies have shown that a slanted surround causes a fronto-parallel surface to appear slanted in the opposite direction, an instance of "bidirectional" contrast. A few studies have examined slant contrast using slanted as opposed to fronto-parallel test surfaces, and these also have shown slant contrast.

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Recent studies suggest that binocular adding S+ and differencing S- channels play an important role in binocular vision. To test for such a role in the context of binocular contrast detection and binocular summation, we employed a surround masking paradigm consisting of a central target disk surrounded by a mask annulus. All stimuli were horizontally oriented 0.

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Aristotle believed that objects fell at a constant velocity. However, Galileo Galilei showed that when an object falls, gravity causes it to accelerate. Regardless, Aristotle's claim raises the possibility that people's visual perception of falling motion might be biased away from acceleration towards constant velocity.

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Interocular disparities in contrast generate an impression of binocular luster, providing a cue for their detection. Disparities in the carrier spatial phase of horizontally oriented Gabor patches also generate an impression of luster, so the question arises as to whether it is the disparities in local contrast that accompany the phase disparities that give rise to the luster. We examined this idea by comparing the detection of interocular spatial phase disparities with that of interocular contrast disparities in Gabor patches, in the latter case that differed in overall contrast rather than phase between the eyes.

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Three common symmetries exist in the natural visual world: (i) mirror symmetry, i.e., reflections around a vertical axis, (ii) radial symmetry, i.

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The tilt illusion (TI) describes the phenomenon in which a surround inducer grating of a particular orientation influences the perceived orientation of a central test grating. Typically, inducer-test orientation differences of 5 to 40 degrees cause the test orientation to appear shifted away from the inducer orientation (i.e.

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Texture regularity, such as the repeating pattern in a carpet, brickwork or tree bark, is a ubiquitous feature of the visual world. The perception of regularity has generally been studied using multi-element textures in which the degree of regularity has been manipulated by adding random jitter to the elements' positions. Here we used three-factor Maximum Likelihood Conjoint Measurement (MLCM) for the first time to investigate the encoding of regularity information under more complex conditions in which element spacing and size, in addition to positional jitter, were manipulated.

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Two eyes are better than one at detecting a pattern, an advantage termed binocular summation. It is widely believed that binocular summation is mediated by neurons that sum the two eyes' inputs. Here we suggest an alternative model based on a model of binocular interactions proposed by Cohn, Leong & Lasley (Vision Research, 1981, 21, 1017-1023) and further motivated by the efficient coding framework proposed by Li & Atick (Network: Computation in Neural Systems, 1994, 5, 157-174).

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Negative, or complementary afterimages are experienced following brief adaptation to chromatic or achromatic stimuli, and are believed to be formed in the post-receptoral layers of the retinae. Afterimages can be cancelled by the addition of real images, suggesting that afterimages and real images are processed by similar mechanisms. However given their retinal origin, afterimage signals represented at the cortical level might have different spatio-temporal properties from their real images counterparts.

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Patterns in the two eyes' views that are not identical in hue or contrast often elicit an impression of luster, providing a cue for discriminating them from perfectly matched patterns. Here we attempt to determine the mechanisms for detecting interocular differences in luminance contrast, in particular in relation to the possible contributions of binocular differencing and binocular summing channels. Test patterns were horizontally oriented multi-spatial-frequency luminance-grating patterns subject to variable amounts of interocular difference in grating phase, resulting in varying degrees of local interocular contrast difference.

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Stereoscopic, or "3D" vision in humans is mediated by neurons sensitive to the disparities in the positions of objects in the two eyes' views. A disparity-sensitive neuron is typically characterized by its responses to left- and right-eye monocular signals, S and S, respectively. However, it can alternatively be characterized by sensitivity to the sum of the two eyes' inputs, S = S + S, and the difference, S = S - S.

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Despite the complexity of the visual world, humans rarely confuse variations in illumination, for example shadows, from variations in material properties, such as paint or stain. This ability to distinguish illumination from material edges is crucial for determining the spatial layout of objects and surfaces in natural scenes. In this study, we explore the role that color (chromatic) cues play in edge classification.

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Studies have revealed that textures suppress the processing of the shapes of contours they surround. One manifestation of texture-surround suppression is the reduction in the magnitude of adaptation-induced contour-shape aftereffects when the adaptor contour is surrounded by a texture. Here we utilize this phenomenon to investigate the nature of the first-order inputs to texture-surround suppression of contour shape by examining its selectivity to luminance polarity and the magnitude of luminance contrast.

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Object recognition is a type of perception that enables observers to recognize familiar shapes and categorize them into real-world identities. In this preregistered study, we aimed to determine whether pupil size changes occur during the perception and recognition of identifiable objects. We compared pupil size changes for familiar objects, nonobjects, and random noise.

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Previously, it has been shown that dichoptic color-contrast masking can be dramatically reduced by the introduction of task-irrelevant binocular features. It is unclear, however, whether or not the task-irrelevant features need to be matched in the two eyes in order to reduce dichoptic masking. We measured dichoptic masking between target and mask luminance decrement patches and between target and mask isoluminant violet patches.

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Radial frequency (RF) patterns can be combined to construct complex shapes. Previous studies have suggested that such complex shapes may be encoded by multiple, narrowly-tuned RF shape channels. To test this hypothesis, thresholds were measured for detection and discrimination of various combinations of two RF components.

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Previous studies have shown that texture regularity is adaptable, and have suggested that texture regularity might be coded by the peakedness of the underlying spatial frequency distribution. Here we demonstrate the related phenomenon of simultaneous regularity contrast (SRC), in which the perceived regularity of a central texture is influenced by the regularity of a surrounding texture. We presented center-surround arrangements of textures and measured the perceived regularity of the centre, using a centre-only comparison stimulus and a 2AFC procedure.

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It is well known that the human visual system is sensitive to co-circularity among oriented edges, which are ubiquitous features of object contours. Here, we report a novel aftereffect in which the appearance of a texture is dramatically altered after adaptation to a texture composed of elements with co-circular structure. Following prolonged viewing of a texture made of pairs of adjacent Gabor elements arranged to form obtuse angle co-circular pairs, i.

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In the social sciences it is common practice to test specific theoretically motivated research hypotheses using formal statistical procedures. Typically, students in these disciplines are trained in such methods starting at an early stage in their academic tenure. On the other hand, in psychophysical research, where parameter estimates are generally obtained using a maximum-likelihood (ML) criterion and data do not lend themselves well to the least-squares methods taught in introductory courses, it is relatively uncommon to see formal model comparisons performed.

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Most research on texture density has utilized textures rendered as two-dimensional (2D) planar surfaces, consistent with the conventional definition of density as the number of texture elements per unit area. How the brain represents texture density information in the three-dimensional (3D) world is not yet clear. Here we tested whether binocular information affects density processing using simultaneous density contrast (SDC), in which the perceived density of a texture region is changed by a surround of different density.

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Patterns in the two eyes' views that are not identical in hue or contrast often elicit an impression of luster, providing a cue for discriminating them from perfectly matched patterns. Here we ask whether the mechanism for detecting interocular differences (IDs) is adaptable. Our stimuli were horizontally oriented multispatial-frequency grating patterns that could be subject to varying degrees of ID through the introduction of interocular phase differences in the grating components.

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Symmetry is ubiquitous in the natural world. Numerous investigations, dating back over one hundred years, have explored the visual processing of symmetry. However, these studies have been concerned with mirror symmetry, overlooking radial (or rotational) symmetry, which is also prevalent in nature.

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Texture density has previously been thought of as a scalar attribute on the assumption that texture density adaptation only reduces, not enhances, perceived density (Durgin & Huk, 1997). This "unidirectional" property of density adaptation is in contradistinction to the finding that simultaneous density contrast (SDC) is "bidirectional"; that is, not only do denser surrounds reduce the perceived density of a lower density region, but sparser surrounds enhance it (Sun, Baker, & Kingdom, 2016). Here we reexamine the directionality of density adaptation using random dot patterns and a two-alternative forced choice task in which observers compare the perceived density of adapted test patches with unadapted match stimuli.

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