A popular technique to modulate visual input during search is to use gaze-contingent windows. However, these are often rather discomforting, providing the impression of visual impairment. To counteract this, we asked participants in this study to search through illuminated as well as dark three-dimensional scenes using a more naturalistic flashlight with which they could illuminate the rooms.
View Article and Find Full Text PDFPolicy Insights Behav Brain Sci
October 2023
Extended reality (XR, including augmented and virtual reality) creates a powerful intersection between information technology and cognitive, clinical, and education sciences. XR technology has long captured the public imagination, and its development is the focus of major technology companies. This article demonstrates the potential of XR to (1) deliver behavioral insights, (2) transform clinical treatments, and (3) improve learning and education.
View Article and Find Full Text PDFImage inversion is a powerful tool for investigating cognitive mechanisms of visual perception. However, studies have mainly used inversion in paradigms presented on twodimensional computer screens. It remains open whether disruptive effects of inversion also hold true in more naturalistic scenarios.
View Article and Find Full Text PDFWe wish to make the following correction to the published paper "Effects of Transient Loss of Vision on Head and Eye Movements during Visual Search in a Virtual Environment" [...
View Article and Find Full Text PDFVisual search in natural scenes is a complex task relying on peripheral vision to detect potential targets and central vision to verify them. The segregation of the visual fields has been particularly established by on-screen experiments. We conducted a gaze-contingent experiment in virtual reality in order to test how the perceived roles of central and peripheral visions translated to more natural settings.
View Article and Find Full Text PDFCentral and peripheral fields of view extract information of different quality and serve different roles during visual tasks. Past research has studied this dichotomy on-screen in conditions remote from natural situations where the scene would be omnidirectional and the entire field of view could be of use. In this study, we had participants looking for objects in simulated everyday rooms in virtual reality.
View Article and Find Full Text PDFVisual field defects are a world-wide concern, and the proportion of the population experiencing vision loss is ever increasing. Macular degeneration and glaucoma are among the four leading causes of permanent vision loss. Identifying and characterizing visual field losses from gaze alone could prove crucial in the future for screening tests, rehabilitation therapies, and monitoring.
View Article and Find Full Text PDFDifferent studies have shown the efficiency of a feed-forward neural network in categorizing basic emotional facial expressions. However, recent findings in psychology and cognitive neuroscience suggest that visual recognition is not a pure bottom-up process but likely involves top-down recurrent connectivity. In the present computational study, we compared the performances of a pure bottom-up neural network (a standard multi-layer perceptron, MLP) with a neural network involving recurrent top-down connections (a simple recurrent network, SRN) in the anticipation of emotional expressions.
View Article and Find Full Text PDF