Publications by authors named "Elodie Tilmont"

Background: To meet the required hours of intensive intervention for treating children with autism spectrum disorder (ASD), we developed an automated serious gaming platform (11 games) to deliver intervention at home (GOLIAH) by mapping the imitation and joint attention (JA) subset of age-adapted stimuli from the Early Start Denver Model (ESDM) intervention. Here, we report the results of a 6-month matched controlled exploratory study.

Methods: From two specialized clinics, we included 14 children (age range 5-8 years) with ASD and 10 controls matched for gender, age, sites, and treatment as usual (TAU).

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Children with Autism need intensive intervention and this is challenging in terms of manpower, costs, and time. Advances in Information Communication Technology and computer gaming may help in this respect by creating a nomadically deployable closed-loop intervention system involving the child and active participation of parents and therapists. An automated serious gaming platform enabling intensive intervention in nomadic settings has been developed by mapping two pivotal skills in autism spectrum disorder: Imitation and Joint Attention (JA).

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The main mechanisms of children's imitative exchanges with peers are highlighted here through a developmental approach taking into account the importance of rhythmicity and synchrony. We focused on spontaneous motor imitation to describe a playful dynamic that is paradoxical: in the experience of play in which roles are not clearly distributed, mutual discovery of the self and others gradually arises. From an integrative perspective, this form of interaction, produced by positional reversal and turn taking, is apprehended through two axis.

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