Objective: To evaluate the impact of a hybrid control on usability of a P300-based brain-computer interface (BCI) system that was designed to control an assistive technology software and was integrated with an electromyographic channel for error correction.
Design: Proof-of-principle study with a convenience sample.
Setting: Neurologic rehabilitation hospital.
Noninvasive brain-computer interfaces (BCIs) use scalp-recorded electrical activity from the brain to control an application. Over the past 20 years, research demonstrating that BCIs can provide communication and control to individuals with severe motor impairment has increased almost exponentially. Although considerable effort has been dedicated to offline analysis for improving signal detection and translation, far less effort has been made to conduct online studies with target populations.
View Article and Find Full Text PDFObjective: Despite intense brain-computer interface (BCI) research for >2 decades, BCIs have hardly been established at patients' homes. The current study aimed at demonstrating expert independent BCI home use by a patient in the locked-in state and the effect it has on quality of life.
Design: In this case study, the P300 BCI-controlled application Brain Painting was facilitated and installed at the patient's home.
Albeit research on brain-computer interfaces (BCI) for controlling applications has expanded tremendously, we still face a translational gap when bringing BCI to end-users. To bridge this gap, we adapted the user-centered design (UCD) to BCI research and development which implies a shift from focusing on single aspects, such as accuracy and information transfer rate (ITR), to a more holistic user experience. The UCD implements an iterative process between end-users and developers based on a valid evaluation procedure.
View Article and Find Full Text PDFBrain-Computer Interfaces (BCIs) strive to decode brain signals into control commands for severely handicapped people with no means of muscular control. These potential users of noninvasive BCIs display a large range of physical and mental conditions. Prior studies have shown the general applicability of BCI with patients, with the conflict of either using many training sessions or studying only moderately restricted patients.
View Article and Find Full Text PDFObjective: Connect-Four, a new sensorimotor rhythm (SMR) based brain-computer interface (BCI) gaming application, was evaluated by four severely motor restricted end-users; two were in the locked-in state and had unreliable eye-movement.
Methods: Following the user-centred approach, usability of the BCI prototype was evaluated in terms of effectiveness (accuracy), efficiency (information transfer rate (ITR) and subjective workload) and users' satisfaction.
Results: Online performance varied strongly across users and sessions (median accuracy (%) of end-users: A=.
This paper describes a case study with a patient in the classic locked-in state, who currently has no means of independent communication. Following a user-centered approach, we investigated event-related potentials (ERP) elicited in different modalities for use in brain-computer interface (BCI) systems. Such systems could provide her with an alternative communication channel.
View Article and Find Full Text PDFRecently brain-computer interface (BCI) control was integrated into the commercial assistive technology product QualiWORLD (QualiLife Inc., Paradiso-Lugano, CH). Usability of the first prototype was evaluated in terms of effectiveness (accuracy), efficiency (information transfer rate and subjective workload/NASA Task Load Index) and user satisfaction (Quebec User Evaluation of Satisfaction with assistive Technology, QUEST 2.
View Article and Find Full Text PDFThe aim of the present electroencephalographic (EEG) study was to investigate neuronal correlates of working memory encoding in a visuo-spatial serial delayed match-to-sample task. A rapid serial visual presentation approach was used to dissociate brain activity related to encoding of visuo-spatial targets and cortical activity evoked by suppression of distracting information. During the task EEG was recorded and steady-state visually evoked potentials (SSVEPs) were calculated.
View Article and Find Full Text PDFIn most cases, object recognition is related to the matching of internal memory contents and bottom-up external sensory stimulation. The aim of this study was to investigate the electrophysiological correlates of memory matching based on EEG oscillatory phase synchronization analysis. Healthy subjects completed a delayed-match to sample task in which items stored in visual-spatial short-term memory had to be compared with a matching or non-matching probe.
View Article and Find Full Text PDFThe amount of information that can be stored in visual short-term memory is strictly limited to about four items. Therefore, memory capacity relies not only on the successful retention of relevant information but also on efficient suppression of distracting information, visual attention, and executive functions. However, completely separable neural signatures for these memory capacity-limiting factors remain to be identified.
View Article and Find Full Text PDFTo investigate electrophysiological correlates of action observation electroencephalogram (EEG) was recorded while participants observed repetitive biological (human) or non-biological movements (at a rate of 2 Hz). Steady-state evoked potentials were analyzed and their neural sources were investigated using low resolution electromagnetic tomography analysis (LORETA). Results revealed significantly higher activation in the primary motor and premotor cortex, supplementary motor area as well as the posterior parietal cortices during observation of biological movements, supporting mirror properties of cortical motor neurons.
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