Purpose: To compare the video and computer game play patterns of young adolescent boys and girls, including factors correlated with playing violent games.
Methods: Data collected in November/December, 2004 from children in grades 7 and 8 at two demographically diverse schools in Pennsylvania and South Carolina, using a detailed written self-reported survey.
Results: Of 1254 participants (53% female, 47% male), only 80 reported playing no electronic games in the previous 6 months.