Introduction: Self-regulated learning (SRL), or learners' ability to monitor and change their own cognitive, affective, metacognitive, and motivational processes, encompasses several operations that should be deployed during learning including Searching, Monitoring, Assembling, Rehearsing, and Translating (SMART). Scaffolds are needed within GBLEs to both increase learning outcomes and promote the accurate and efficient use of SRL SMART operations. This study aims to examine how restricted agency (i.
View Article and Find Full Text PDFUndergraduate students ( = 82) learned about microbiology with Crystal Island, a game-based learning environment (GBLE), which required participants to interact with instructional materials (i.e., books and research articles, non-player character [NPC] dialogue, posters) spread throughout the game.
View Article and Find Full Text PDFObjective: The goal of the present study is twofold: (1) demonstrate the importance of measuring and understanding the relationship between task engagement and vigilance performance, and (2) celebrate the work of Joel S. Warm and expand upon his previous research in two semantic vigilance paradigms.
Background: The importance of measuring task engagement in cognitive and sensory vigilance tasks has been well documented.
Objective: The present experiment sought to examine the effects of event rate on a cognitive vigilance task.
Background: Vigilance, or the ability to sustain attention, is an integral component of human factors research. Vigilance task difficulty has previously been manipulated through increasing event rate.