Automatic hand gesture recognition in video sequences has widespread applications, ranging from home automation to sign language interpretation and clinical operations. The primary challenge lies in achieving real-time recognition while managing temporal dependencies that can impact performance. Existing methods employ 3D convolutional or Transformer-based architectures with hand skeleton estimation, but both have limitations.
View Article and Find Full Text PDFThis paper proposes a strategy to segment the playing field in soccer images, suitable for integration in many soccer image analysis applications. The combination of a green chromaticity-based analysis and an analysis of the chromatic distortion using full-color information, both at the pixel-level, allows segmenting the green areas of the images. Then, a fully automatic post-processing block at the region-level discards the green areas that do not belong to the playing field.
View Article and Find Full Text PDFThere is a huge proliferation of surveillance systems that require strategies for detecting different kinds of stationary foreground objects (e.g., unattended packages or illegally parked vehicles).
View Article and Find Full Text PDFMany computer vision and human-computer interaction applications developed in recent years need evaluating complex and continuous mathematical functions as an essential step toward proper operation. However, rigorous evaluation of these kind of functions often implies a very high computational cost, unacceptable in real-time applications. To alleviate this problem, functions are commonly approximated by simpler piecewise-polynomial representations.
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