Despite the challenges associated with virtually mediated communication, remote collaboration is a defining characteristic of online multiplayer gaming communities. Inspired by the teamwork exhibited by players in first-person shooter games, this study investigated the verbal and behavioral coordination of four-player teams playing a cooperative online video game. The game, , involved teams consisting of three and one tasked to locate, corral, and contain evasive robot agents scattered across a large desert environment.
View Article and Find Full Text PDFPeople working as a team can achieve more than when working alone due to a team's ability to parallelize the completion of tasks. In collaborative search tasks, this necessitates the formation of effective division of labor strategies to minimize redundancies in search. For such strategies to be developed, team members need to perceive the task's relevant components and how they evolve over time, as well as an understanding of what others will do so that they can structure their own behavior to contribute to the team's goal.
View Article and Find Full Text PDFThe processes underlying team effectiveness can be understood by analyzing the temporal dynamics of team communication sequences. The results of such analyses have shown that the complexity of team communication is associated with team performance on task-related variables, and hence communication complexity statistics have been proposed for use as measures for real-time feedback on team performance. In two analyses of historical team communication sequences, we found that filtering via use of a transmission-duration threshold and voice activity detection algorithm resulted in significant changes in complexity relative to not filtering the data or using a transmission-duration filter alone.
View Article and Find Full Text PDFMetacognitive monitoring and control of situation awareness (SA) are important for a range of safety-critical roles (e.g., air traffic control, military command and control).
View Article and Find Full Text PDFIEEE Trans Vis Comput Graph
May 2010
We present and evaluate a new approach for real-time rendering of composable 3D lenses for polygonal scenes. Such lenses, usually called "volumetric lenses," are an extension of 2D Magic Lenses to 3D volumes in which effects are applied to scene elements. Although the composition of 2D lenses is well known, 3D composition was long considered infeasible due to both geometric and semantic complexity.
View Article and Find Full Text PDFAlthough handwriting can vary in size, it remains remarkably similar in form, demonstrating motor constancy (equivalence). A consideration of changes in writing size may indicate: (1) how rescaling is accomplished, and (2) those invariant features that remain constrained under size variation. In the experiment reported here nine participants wrote the word "minimum" (without dotting "i's") in cursive text, under three size conditions on a SmartBoard.
View Article and Find Full Text PDFPercept Psychophys
November 2003
When human observers move forward and rotate their eyes, a complex pattern of light flows across the retina. This pattern is referred to as retinal flow. A model has been proposed to explain how humans perceive their direction of self-movement (or heading) from (1) static depth, (2) direction of image motion, and (3) whether image velocity undergoes acceleration or deceleration (Wang & Cutting, 1999).
View Article and Find Full Text PDFJ Exp Psychol Hum Percept Perform
August 2002
In a series of 6 experiments, two hypotheses were tested: that nominal heading perception is determined by the relative motion of images of objects positioned at different depths (R. F. Wang & J.
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