Excessive information sampling in psychiatric patients characterized by high trait anxiety has been inconsistently linked with alterations in inferential and valuation processes. Methodological limitations could account in part for these inconsistencies. To address this, computational models of inference and valuation were applied to data collected from a transdiagnostic sample of adults with and without an anxiety or compulsive disorder using a version of the beads task with enhanced experimental controls.
View Article and Find Full Text PDFBase-rate neglect is a pervasive bias in judgment that is conceptualized as underweighting of prior information and can have serious consequences in real-world scenarios. This bias is thought to reflect variability in inferential processes but empirical support for a cohesive theory of base-rate neglect with sufficient explanatory power to account for longer-term and real-world beliefs is lacking. A Bayesian formalization of base-rate neglect in the context of sequential belief updating predicts that belief trajectories should exhibit dynamic patterns of dependence on the order in which evidence is presented and its consistency with prior beliefs.
View Article and Find Full Text PDFDelusions are rigid beliefs held with high certainty despite contradictory evidence. Notwithstanding decades of research, we still have a limited understanding of the computational and neurobiological alterations giving rise to delusions. In this review, we highlight a selection of recent work in computational psychiatry aimed at developing quantitative models of inference and its alterations, with the goal of providing an explanatory account for the form of delusional beliefs in psychosis.
View Article and Find Full Text PDFLate-life depression (LLD) is a prevalent and disabling condition in older adults that is often accompanied by slowed processing and gait speed. These symptoms are related to impaired dopamine function and sometimes remedied by levodopa (L-DOPA). In this study, we recruited 33 older adults with LLD to determine the association between a proxy measure of dopamine function-neuromelanin-sensitive magnetic resonance imaging (NM-MRI)-and baseline slowing measured by the Digit Symbol test and a gait speed paradigm.
View Article and Find Full Text PDFPrevious studies have shown age-related impairments in the ability to suppress salient distractors. One possibility is that this is mediated by age-related impairments in the recruitment of the left intraparietal sulcus (Left IPS), which has been shown to mediate the suppression of salient distractors in healthy, young participants. Alternatively, this effect may be due to a shift in engagement from proactive control to reactive control, possibly to compensate for age-related impairments in proactive control.
View Article and Find Full Text PDFPsychon Bull Rev
February 2020
This article was originally published with errors in the graphs. It has been republished with corrections.
View Article and Find Full Text PDF'Hyperfocus' is a phenomenon that reflects one's complete absorption in a task, to a point where a person appears to completely ignore or 'tune out' everything else. Hyperfocus is most often mentioned in the context of autism, schizophrenia, and attention deficit hyperactivity disorder, but research into its effect on cognitive and neural functioning is limited. We propose that hyperfocus is a critically important aspect of cognition, particularly with regard to clinical populations, and that it warrants significant investigation.
View Article and Find Full Text PDFThe cognitive aging literature suggests that aging populations exhibit impairments in the proactive inhibition of attention. Although proactive inhibition is often preceded by the allocation of attention toward the predicted or known spatial location of to-be-ignored stimuli, proactive allocation of attention has not been assessed in aging populations. In this study, an older and younger cohort engaged in the attentional-white-bear paradigm which measures proactive allocation of attention.
View Article and Find Full Text PDFPrevious studies have tended to infer that reactive control is intact in aging populations because of evidence that proactive control is impaired and that older participants appear to favor reactive control strategies. However, most of these studies did not compare reactive control in young and older participants directly. In our study, a young (18 to 21 years old) and older (60+ years old) cohort engaged in a task that assesses reactive distractor suppression where participants had to discriminate between an upright and inverted T-shape in the presence of a salient or nonsalient distractor.
View Article and Find Full Text PDFIs covert visuospatial attention-selective processing of information in the absence of eye movements-preserved in adults with attention-deficit/hyperactivity disorder (ADHD)? Previous findings are inconclusive due to inconsistent terminology and suboptimal methodology. To settle this question, we used well-established spatial cueing protocols to investigate the perceptual effects of voluntary and involuntary attention on an orientation discrimination task for a group of adults with ADHD and their neurotypical age-matched and gender-matched controls. In both groups, voluntary attention significantly improved accuracy and decreased reaction times at the relevant location, but impaired accuracy and slowed reaction times at irrelevant locations, relative to a distributed attention condition.
View Article and Find Full Text PDFAction video game training may hold promise as a cognitive intervention with the potential to enhance daily functioning and remediate impairments, but this must be more thoroughly evaluated through evidence-based practices. We review current research on the effect of action video game training on visual attention and visuospatial processing, executive functions, and learning and memory. Focusing on studies that utilize strict experimental controls and synthesize behavioral and neurophysiological data, we examine whether there is sufficient evidence to support a causal relationship between action video game training and beneficial changes in cognition.
View Article and Find Full Text PDFThere has been much debate regarding how much information humans can extract from their environment without the use of limited attentional resources. In a recent study, Theeuwes et al. (2008) argued that even detection of simple feature targets is not possible without selection by focal attention.
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