Publications by authors named "Bilge Sayim"

Humans can estimate the number of visually presented items without counting. In most studies on numerosity perception, items are uniformly distributed across displays, with identical distributions in central and eccentric parts. However, the neural and perceptual representation of the human visual field differs between the fovea and the periphery.

View Article and Find Full Text PDF

Peripheral vision is limited due to several factors, such as visual resolution, crowding, and attention. When attention is not directed towards a stimulus, detection, discrimination, and identification are often compromised. Recent studies have found a new phenomenon that strongly limits peripheral vision, "redundancy masking".

View Article and Find Full Text PDF

Face perception is a major topic in vision research. Most previous research has concentrated on (holistic) spatial representations of faces, often with static faces as stimuli. However, faces are highly dynamic stimuli containing important temporal information.

View Article and Find Full Text PDF

People can extract summary statistical information from groups of similar objects, an ability called ensemble perception. However, not every object in a group is weighted equally. For example, in ensemble emotion perception, faces far from fixation were weighted less than faces close to fixation.

View Article and Find Full Text PDF

Humans can estimate the number of visually displayed items without counting. This capacity of numerosity perception has often been attributed to a dedicated system to estimate numerosity, or alternatively to the exploitation of various stimulus features, such as density, convex hull, the size of items, and occupancy area. The distribution of the presented items is usually not varied with eccentricity in the visual field.

View Article and Find Full Text PDF

Faces convey a wide range of information, including one's identity, and emotional and mental states. Face perception is a major research topic in many research fields, such as cognitive science, social psychology, and neuroscience. Frequently, stimuli are selected from a range of available face databases.

View Article and Find Full Text PDF

Visual scenes typically contain redundant information. One mechanism by which the visual system compresses such redundancies is 'redundancy masking' - the reduction of the perceived number of items in repeating patterns. For example, when presented with three lines in the periphery, observers frequently report only two lines.

View Article and Find Full Text PDF

Crowding occurs when surrounding objects (flankers) impair target perception. A key property of crowding is the weaker interference when target and flankers strongly differ on a given dimension. For instance, identification of a target letter is usually superior with flankers of opposite versus the same contrast polarity as the target (the "polarity advantage").

View Article and Find Full Text PDF

Redundancy masking is the reduction of the perceived number of items in repeating patterns. It shares a number of characteristics with crowding, the impairment of target identification in visual clutter. Crowding strongly depends on the location of the target in the visual field.

View Article and Find Full Text PDF

Crowding is the interference by surrounding objects (flankers) with target perception. Low target-flanker similarity usually yields weaker crowding than high similarity ('similarity rule') with less interference, e.g.

View Article and Find Full Text PDF

Shape perception varies depending on many factors. For example, presenting a stimulus in the periphery often yields a different appearance compared with its foveal presentation. However, how exactly shape appearance is altered under different conditions remains elusive.

View Article and Find Full Text PDF

The perception of a target depends on other stimuli surrounding it in time and space. This contextual modulation is ubiquitous in visual perception, and is usually quantified by measuring performance on sets of highly similar stimuli. Implicit or explicit comparisons among the stimuli may, however, inadvertently bias responses and conceal strong variability of target appearance.

View Article and Find Full Text PDF

Classically, visual processing is described as a cascade of local feedforward computations. Feedforward Convolutional Neural Networks (ffCNNs) have shown how powerful such models can be. However, using visual crowding as a well-controlled challenge, we previously showed that no classic model of vision, including ffCNNs, can explain human global shape processing.

View Article and Find Full Text PDF

Crowding is the deterioration of target identification in the presence of neighboring objects. Recent studies using appearance-based methods showed that the perceived number of target elements is often diminished in crowding. Here we introduce a related type of diminishment in repeating patterns (sets of parallel lines), which we term "redundancy masking.

View Article and Find Full Text PDF

Crowding is the deleterious influence of surrounding objects (flankers) on target identification. A central rule of crowding is that it is stronger when the target and the flankers are similar. Here, we show in three experiments how emergent features break this rule.

View Article and Find Full Text PDF

Peripheral word recognition is impaired by crowding, the harmful influence of surrounding objects (flankers) on target identification. Crowding is usually weaker when the target and the flankers differ (for example in color). Here, we investigated whether reducing crowding at syllable boundaries improved peripheral word recognition.

View Article and Find Full Text PDF

Peripheral vision is strongly limited by , the deleterious influence of flanking items on target perception. Distinguishing what is seen from what is merely inferred in crowding is difficult because task demands and prior knowledge may influence observers' reports. Here, we used a standard identification task in which participants were susceptible to these influences, and to minimize them, we used a free-report-and-drawing paradigm.

View Article and Find Full Text PDF

Crowding is the impairment of target identification when the target is surrounded by nearby flankers. Two hallmarks of crowding are that it is stronger when the flankers are close to the target and when the target strongly groups with the flankers. Here we show the opposite of both.

View Article and Find Full Text PDF

Peripheral vision is strongly limited by crowding: Targets that are easily recognized in isolation are unrecognizable when flanked by close-by objects. Crowding does not only impair target recognition but also changes appearance. Here we investigated appearance changes and errors in crowding by letting observers draw crowded stimuli.

View Article and Find Full Text PDF

Peripheral vision is strongly limited by crowding, the deleterious influence of neighboring stimuli on target perception. Many quantitative aspects of this phenomenon have been characterized, but the specific nature of the perceptual degradation remains elusive. We utilized a drawing technique to probe the phenomenology of peripheral vision, using the Rey-Osterrieth Complex Figure, a standard neuropsychological clinical instrument.

View Article and Find Full Text PDF

Visual sensitivity varies across the visual field in several characteristic ways. For example, sensitivity declines sharply in peripheral (vs. foveal) vision and is typically worse in the upper (vs.

View Article and Find Full Text PDF

When magicians perform spectacles that seem to defy the laws of nature, they do so by manipulating psychological reality. Hence, the principles underlying the art of conjuring are potentially of interest to psychological science. Here, we argue that perceptual and cognitive principles governing how humans experience hidden things and reason about them play a central role in many magic tricks.

View Article and Find Full Text PDF