Publications by authors named "Bangyu Huang"

Gait analysis is widely used in detecting human walking disorders. Current gait analysis methods like video- or optical-based systems are expensive and cause invasion of human privacy. This article presents a self-developed low-cost body inertial-sensing network, which contains a base station, three wearable inertial measurement nodes, and the affiliated wireless communication protocol, for practical gait discrimination between hemiplegia patients and asymptomatic subjects.

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Respiratory monitoring is widely used in clinical and healthcare practice to detect abnormal cardiopulmonary function during ordinary and routine activities. There are several approaches to estimate respiratory rate, including accelerometer(s) worn on the torso that are capable of sensing the inclination changes due to breathing. In this article, we present an adaptive band-pass filtering method combined with principal component analysis to derive the respiratory rate from three-dimensional acceleration data, using a body sensor network platform previously developed by us.

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Wearable medical devices have enabled unobtrusive monitoring of vital signs and emerging biofeedback services in a pervasive manner. This article describes a wearable respiratory biofeedback system based on a generalized body sensor network (BSN) platform. The compact BSN platform was tailored for the strong requirements of overall system optimizations.

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Technology advantages of body sensor networks (BSN) have shown great deal of promises in medical applications. In this paper we introduced a wearable device for biofeedback application based on the BSN platform we had developed. The biofeedback device we have developed includes the heart rate monitoring belt with conductive fabric and the biofeedback device with respiration belt.

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In this paper we presented a 3-D acceleration-based interactive framework using Body Sensor Networks (BSN) for real-time game controls. The framework consists of three modules: a wireless signal acquisition module that senses the accelerations of body movements, a signal processing module that uses the Kalman filter to rectify the contaminated acceleration data, and a control module that makes interactive gaming strategies. Our framework enables a wearable gaming control solution that differs from the conventional methods using joysticks, key boards or mice.

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This paper proposed a low-complexity medium access control (MAC) protocol tailored for body sensor networks (BSN) applications. The MAC protocol was designated to handle collision avoidance by reducing the numbers of the overhead packets for handshake control within the BSN. We also suggested a novel message recovery mechanism for getting back the lost physiological information.

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In this paper we present a wearable device for continuous monitoring of respiration signal and the associated algorithm for signal evaluations. The device took advantages of a proven respiratory inductive plethysmograph (RIP) technology and a wireless body sensor networks (BSN) development platform. The textile RIP sensor was integrated into a suit that could be comfortably worn around thorax or abdomen for monitoring respiration during sleep.

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