Coaches often use pointing gestures alongside their speech to reinforce their message and emphasize important concepts during instructional communications, but the impact of simultaneous pointing gestures and speech on learners' recall remains unclear. We used eye-tracking and recalled performance to investigate the impact of a coach's variously timed pointing gestures and speech on two groups of learners' (novices and experts) visual attention and recall of tactical instructions. Participants were 96 basketball players (48 novice and 48 expert) who attempted to recall instructions about the evolution of a basketball game system under two teaching conditions: speech accompanied by gestures and speech followed by gestures.
View Article and Find Full Text PDFThe imagination effect occurs when participants learn better from imagining procedures or concepts rather than from studying them. The aim of the present study was to examine the effects of imagination and level of expertise on memorization of a tactical basketball system. Thirty-six expert and thirty-six novice learners were asked to imagine the functioning of a tactical scene in basketball (imagination condition) or simply study the scene (study condition).
View Article and Find Full Text PDFCoach's speech and pointing gestures are closely related. However, the question of whether the coach's pointing gestures influence the learning of complex game systems is still unclear. The present study examined the moderating roles of content complexity and expertise level on recall performance, visual attention, and mental effort through the coach's pointing gestures.
View Article and Find Full Text PDFPurpose: The study aimed to test the validity and reliability of the Arabic version of the sedentary behavior questionnaire (SBQ).
Methods: A total of 624 university students (273 males; 351 females, mean age = 20.8 years) were recruited from Taibah University, Madinah, Saudi Arabia.
In this study, we aimed to examine the effect of visual realism on soccer players' memorization of soccer tactics according to their level of expertise and visuospatial abilities. We divided 48 volunteers into novice and expert soccer players and had them first perform a multitask visuospatial abilities (VSA) test and then undergo training with three dynamic soccer scenes, each presented with varied levels of realism (schematic, moderately realistic, and highly realistic). We then tested players' memorization and reproduction of the soccer scenes and measured their visual processing with eye-tracking glasses to identify their cognitive processes during memorization.
View Article and Find Full Text PDFGuided by cognitive load theory and cognitive theory of multimedia learning, the purpose of this study was to evaluate players' ability to integrate dynamic information presented under different conditions: a verbal condition, in which instructions were given orally; a visual condition, in which instructions were shown using arrow symbols; and a redundant condition, in which both visual and verbal instructions were presented simultaneously. In a 2 × 3 design, we asked basketball players with varied levels of skill (less-skilled, skilled) to rate their invested mental effort and to perform a recall test after learning from either the verbal, visual or redundant condition. Results demonstrated that the less-skilled players benefited more from the redundant condition, whereas the skilled participants benefited more from the visual condition.
View Article and Find Full Text PDFGrounded in the dynamical systems approach, the present research examined the influence of team ball possession (TBP) in soccer on coaches' perceived psychological momentum (PM) and strategic choice (i.e., game-based "stick" vs.
View Article and Find Full Text PDFThe aim of this study was to investigate how expert and novice learners integrate dynamic information from two types of representations, namely auditory description and arrow symbols. Participants were required to perform both recognition and recall tests and rate their invested mental effort after studying two representations in four different orders of presentation (audio → audio, arrow → arrow, arrow → audio, or audio → arrow). When the same representation is presented twice, the results demonstrated the superiority of the spatial representation over the verbal representation for novice learners.
View Article and Find Full Text PDFCognitive load perspective was used as a theoretical framework to investigate effects of expertise and type of presentation of interacting elements of information in learning from dynamic visualizations. Soccer players (N = 48) were required to complete a recall reconstruction test and to rate their invested mental effort after studying a concurrent or sequential presentation of the elements of play. The results provided evidence for an expertise reversal effect.
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