Publications by authors named "Annemarie Charlesworth"

Participants in biomonitoring studies who receive personal exposure reports seek information to reduce exposures. Many chemical exposures are driven by systems-level policies rather than individual actions; therefore, change requires engagement in collective action. Participants' perceptions of collective action and use of report-back to support engagement remain unclear.

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Despite the tobacco industry's voluntary restrictions and its agreement with the state attorneys general prohibiting direct and indirect cigarette marketing to youth and paid product placement, tobacco use remains prevalent in movies. Extensive research provides strong and consistent evidence that smoking in the movies promotes smoking. This article summarizes the evidence on the nature and effect of smoking in the movies on adolescents (and others) and proposes several solutions to reduce adolescent exposure to movie smoking and subsequent smoking.

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Objective: Despite voluntary restrictions prohibiting direct and indirect cigarette marketing to youth and paid product placement, tobacco use remains prevalent in movies. This article presents a systematic review of the evidence on the nature and effect of smoking in the movies on adolescents (and others).

Methodology: We performed a comprehensive literature review.

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Families enrolled in a research program examining children's health behaviors and media habits before September 11, 2001 were analyzed to assess the impact of media coverage of the terrorist attacks on children's and mothers' stress levels, coping strategies, and health behaviors. After the attacks, 68% of mothers and 38% of children reported experiencing one or more symptoms of distress. These results indicate that children were more susceptible to experiencing distress symptoms if their families had preexisting relational difficulties and increased television viewing during the days after the attacks.

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Despite the prevalence of children's computerized games for recreational and educational purposes, the use of interactive technology to obtain pediatric research data remains underexplored. This article describes the development of laptop interactive data collection (IDC) software for a children's health intervention study. The IDC integrates computer technology, children's developmental needs, and quantitative research methods that are engaging for school-age children as well as reliable and efficient for the pediatric health researcher.

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