Embodied simulation with a digital brain model and a realistic musculoskeletal body model provides a means to understand animal behavior and behavioral change. Such simulation can be too large and complex to conduct on a single computer, and so distributed simulation across multiple computers over the Internet is necessary. In this study, we report our joint effort on developing a spiking brain model and a mouse body model, connecting over the Internet, and conducting bidirectional simulation while synchronizing them.
View Article and Find Full Text PDFPersonality researchers are increasingly interested in the dynamics of personality, that is, the proximal causal mechanisms underlying personality and behavior. Here, we review the Zurich Model of Social Motivation concerning its potential to explain central aspects of personality. It is a cybernetic model that provides a nomothetic structure of the causal relationships among needs for security, arousal, and power, and uses them to explain an individual's approach-avoidance or "proximity-distance" behavior.
View Article and Find Full Text PDFInt J Comput Assist Radiol Surg
May 2023
Purpose: The adjustment of medical devices in the operating room is currently done by the circulating nurses. As digital interfaces for the devices are not foreseeable in the near future and to incorporate legacy devices, the robotic operation of medical devices is an open topic.
Methods: We propose a teleoperated learning from demonstration process to acquire the high-level device functionality with given motion primitives.
Recent experiments indicate that pretraining of end-to-end reinforcement learning neural networks on general tasks can speed up the training process for specific robotic applications. However, it remains open if these networks form general feature extractors and a hierarchical organization that can be reused as in, for example, convolutional neural networks. In this study, we analyze the intrinsic neuron activation in networks trained for target reaching of robot manipulators with increasing joint number and analyze the individual neuron activation distribution within the network.
View Article and Find Full Text PDFSimulating the brain-body-environment trinity in closed loop is an attractive proposal to investigate how perception, motor activity and interactions with the environment shape brain activity, and vice versa. The relevance of this embodied approach, however, hinges entirely on the modeled complexity of the various simulated phenomena. In this article, we introduce a software framework that is capable of simulating large-scale, biologically realistic networks of spiking neurons embodied in a biomechanically accurate musculoskeletal system that interacts with a physically realistic virtual environment.
View Article and Find Full Text PDFWith the advance in algorithms, deep reinforcement learning (DRL) offers solutions to trajectory planning under uncertain environments. Different from traditional trajectory planning which requires lots of effort to tackle complicated high-dimensional problems, the recently proposed DRL enables the robot manipulator to autonomously learn and discover optimal trajectory planning by interacting with the environment. In this article, we present state-of-the-art DRL-based collision-avoidance trajectory planning for uncertain environments such as a safe human coexistent environment.
View Article and Find Full Text PDFThe Human Brain Project (HBP) is a European flagship project with a 10-year horizon aiming to understand the human brain and to translate neuroscience knowledge into medicine and technology. To achieve such aims, the HBP explores the multilevel complexity of the brain in space and time; transfers the acquired knowledge to brain-derived applications in health, computing, and technology; and provides shared and open computing tools and data through the HBP European brain research infrastructure. We discuss how the HBP creates a transdisciplinary community of researchers united by the quest to understand the brain, with fascinating perspectives on societal benefits.
View Article and Find Full Text PDFA neuromorphic vision sensors is a novel passive sensing modality and frameless sensors with several advantages over conventional cameras. Frame-based cameras have an average frame-rate of 30 fps, causing motion blur when capturing fast motion, e.g.
View Article and Find Full Text PDFBiological intelligence processes information using impulses or spikes, which makes those living creatures able to perceive and act in the real world exceptionally well and outperform state-of-the-art robots in almost every aspect of life. To make up the deficit, emerging hardware technologies and software knowledge in the fields of neuroscience, electronics, and computer science have made it possible to design biologically realistic robots controlled by spiking neural networks (SNNs), inspired by the mechanism of brains. However, a comprehensive review on controlling robots based on SNNs is still missing.
View Article and Find Full Text PDFCombined efforts in the fields of neuroscience, computer science, and biology allowed to design biologically realistic models of the brain based on spiking neural networks. For a proper validation of these models, an embodiment in a dynamic and rich sensory environment, where the model is exposed to a realistic sensory-motor task, is needed. Due to the complexity of these brain models that, at the current stage, cannot deal with real-time constraints, it is not possible to embed them into a real-world task.
View Article and Find Full Text PDF