The simplest evolutionary model for catching prey by an agent (predator) is considered. The simulation is performed on the basis of a software-emulated Intel i8080 processor. Maximizing the number of catches is chosen as the objective function.
View Article and Find Full Text PDFThe simplest model of the evolution of agents with different energy strategies is considered. The model is based on the most general thermodynamic ideas and includes the procedures for selection, inheritance, and variability. The problem of finding a universal strategy (principle) as a selection of possible competing strategies is solved.
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