Publications by authors named "Adele Diederich"

We report two studies investigating individual intuitive-deliberative cognitive-styles and risk-styles as moderators of the framing effect in Tversky and Kahneman's famous Unusual Disease problem setting. We examined framing effects in two ways: counting the number of frame-inconsistent choices and comparing the proportions of risky choices depending on gain-loss framing. Moreover, in addition to gain-loss frames, we systematically varied the number of affected people, probabilities of surviving/dying, type of disease, and response deadlines.

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The present study investigates the influence of framing, different amounts to lose, and probabilities of a risky and sure choice option, time limits, and need on risky decision-making. For a given block of trials, participants were equipped with a personal budget (number of points). On each trial within a block, a specific initial amount is possibly taken from the budget by the outcome of a gamble or the choice of a sure loss option.

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The issue of how perception and motor planning interact to generate a given choice between actions is a fundamental question in both psychology and neuroscience. Salinas and colleagues have developed a behavioral paradigm, the compelled-response task, where the signal that instructs the subject to make an eye movement is given before the cue that indicates which of two possible target choices is the correct one. When the cue is given rather late, the participant must guess and make an uninformed random choice.

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To investigate how neediness and identifiability of a recipient influence the willingness of a donor to invest resources in charity-like lotteries we propose a new game, called 'need game'. Similar to the dictator game, the need game includes two players, one active player (the donor or dictator) and one passive player (the recipient). Both players require a minimum need (ND and NR), expressed in terms of points.

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Dual process theories of decision making describe choice as the result of an automatic System 1, which is quick to activate but behaves impulsively, and a deliberative System 2, which is slower to activate but makes decisions in a rational and controlled manner. However, most existent dual process theories are verbal descriptions and do not generate testable qualitative and quantitative predictions. In this paper, we describe a formalized dynamic dual process model framework of intertemporal choice that allows for precise, experimentally testable predictions regarding choice probability and response time distributions.

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The notion of copula has attracted attention from the field of contextuality and probability. A copula is a function that joins a multivariate distribution to its one-dimensional marginal distributions. Thereby, it allows characterizing the multivariate dependency separately from the specific choice of margins.

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Dual process theories of intertemporal decision making propose that decision makers automatically favor immediate rewards. In this paper, we use a drift diffusion model to implement these theories, and empirically investigate the role of their proposed automatic biases. Our model permits automatic biases in the response process, in the form of a shifted starting point, as well as automatic biases in the evaluation process, in the form of an additive drift rate intercept.

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Although it is well documented that occurrence of an irrelevant and nonpredictive sound facilitates motor responses to a subsequent target light appearing nearby, the cause of this "exogenous spatial cuing effect" has been under discussion. On the one hand, it has been postulated to be the result of a shift of visual spatial attention possibly triggered by parietal and/or cortical supramodal "attention" structures. On the other hand, the effect has been considered to be due to multisensory integration based on the activation of multisensory convergence structures in the brain.

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The ability to inhibit our responses voluntarily is an important case of cognitive control. The stop-signal paradigm is a popular tool to study response inhibition. Participants perform a response time task (go task), and occasionally, the go stimulus is followed by a stop signal after a variable delay, indicating subjects to withhold their response (stop task).

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Sensory signals originating from a single event, such as audiovisual speech, are temporally correlated. Correlated signals are known to facilitate multisensory integration and binding. We sought to further elucidate the nature of this relationship, hypothesizing that multisensory perception will vary with the strength of audiovisual correlation.

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Many phenomena in judgment and decision making are often attributed to the interaction of 2 systems of reasoning. Although these so-called dual process theories can explain many types of behavior, they are rarely formalized as mathematical or computational models. Rather, dual process models are typically verbal theories, which are difficult to conclusively evaluate or test.

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Multisensory integration (MI) is defined as the neural process by which unisensory signals are combined to form a new product that is significantly different from the responses evoked by the modality-specific component stimuli. In recent years, MI research has seen exponential growth in the number of empirical and theoretical studies. This study presents a selective overview of formal modeling approaches to MI.

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The race model inequality has become an important testing tool for the analysis of redundant signals tasks. In crossmodal reaction time experiments, the strength of violation of the inequality is taken as measure of multisensory integration occurring beyond probability summation. Here we extend previous results on trimodal race model inequalities and specify the underlying context invariance assumptions required for their validity.

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A neuron is categorized as "multisensory" if there is a statistically significant difference between the response evoked, e.g., by a crossmodal stimulus combination and that evoked by the most effective of its components separately.

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Every day, people face snap decisions when time is a limiting factor. In addition, the way a problem is presented can influence people's choices, which creates what are known as framing effects. In this research, we explored how time pressure interacts with framing effects in risky decision making.

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Most of the parties involved in healthcare decisions - governments, politicians, healthcare professionals, pharmaceutical companies, special interest groups - actively work to make their desires known. In Israel the public is part of the decision committee; in Germany health care decision are made more or less without the public being involved. In a recently published IJHPR article, Giora Kaplan and Orna Baron-Epel raise the question of how well acquainted senior decision makers in the Israeli health system are with the public's priorities regarding the services being considered for inclusion in the public funding list.

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Saccadic reaction times from a focused-attention task with a visual target and an acoustic nontarget support the hypothesis that the amount of saccadic facilitation in the presence of a nontarget increases with the prior knowledge of alignment with the target across different blocks of trials. The time-window-of-integration model can account for the size of the effect by having window size depend on the prior knowledge of alignment. Some efforts to identify the neural correlates of the effect are discussed.

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Even though visual and auditory information of 1 and the same event often do not arrive at the sensory receptors at the same time, due to different physical transmission times of the modalities, the brain maintains a unitary perception of the event, at least within a certain range of sensory arrival time differences. The properties of this "temporal window of integration" (TWIN), its recalibration due to task requirements, attention, and other variables, have recently been investigated intensively. Up to now, however, there has been no consistent definition of "temporal window" across different paradigms for measuring its width.

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The phase reset hypothesis states that the phase of an ongoing neural oscillation, reflecting periodic fluctuations in neural activity between states of high and low excitability, can be shifted by the occurrence of a sensory stimulus so that the phase value become highly constant across trials (Schroeder et al., 2008). From EEG/MEG studies it has been hypothesized that coupled oscillatory activity in primary sensory cortices regulates multi sensory processing (Senkowski et al.

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In multisensory settings such as the focused attention paradigm (FAP), subjects are instructed to respond to stimuli of the target modality only, yet reaction times tend to be shorter if an unattended stimulus is presented within a certain spatiotemporal vicinity of the target. The time window of integration (TWIN) model predicts successfully these observed cross-modal reaction time effects. It proposes that all the initially unimodal information must arrive at a point of integration within a certain time window in order to be integrated and thus to initiate response enhancements like the observed reaction time reductions.

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A sequential sampling model for multiattribute binary choice options, called multiattribute attention switching (MAAS) model, assumes a separate sampling process for each attribute. During the deliberation process attention switches from one attribute consideration to the next. The order in which attributes are considered as well for how long each attribute is considered-the attention time-influences the predicted choice probabilities and choice response times.

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Modern driver assistance systems make increasing use of auditory and tactile signals in order to reduce the driver's visual information load. This entails potential crossmodal interaction effects that need to be taken into account in designing an optimal system. Here we show that saccadic reaction times to visual targets (cockpit or outside mirror), presented in a driving simulator environment and accompanied by auditory or tactile accessories, follow some well-known spatiotemporal rules of multisensory integration, usually found under confined laboratory conditions.

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Background: During the 2009 outbreak of novel influenza AH1N1, insufficient data were available to adequately inform decision makers about benefits and risks of vaccination and disease. We hypothesized that individuals would opt to mimic their peers, having no better decision anchor. We used Game Theory, decision analysis, and transmission models to simulate the impact of subjective risks and preference estimates on vaccination behavior.

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Initiating an eye movement towards a suddenly appearing visual target is faster when an accessory auditory stimulus occurs in close spatiotemporal vicinity. Such facilitation of saccadic reaction time (SRT) is well-documented, but the exact neural mechanisms underlying the crossmodal effect remain to be elucidated. From EEG/MEG studies it has been hypothesized that coupled oscillatory activity in primary sensory cortices regulates multisensory processing.

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In the crossmodal signals paradigm (CSP) participants are instructed to respond to a set of stimuli from different modalities, presented more or less simultaneously, as soon as a stimulus from any modality has been detected. In the focused attention paradigm (FAP), on the other hand, responses should only be made to a stimulus from a pre-defined target modality and stimuli from non-target modalities should be ignored. Whichever paradigm is being applied, a typical result is that responses tend to be faster to crossmodal stimuli than to unimodal stimuli, a phenomenon often referred to as "crossmodal interaction.

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