Publications by authors named "İdil Ada Aydos"

Article Synopsis
  • The study evaluates a virtual reality game called Golden Breath, designed to reduce pain and fear in children undergoing needle procedures by using biofeedback-based techniques.
  • Development involved various phases, including feature assessment, gamification, expert feedback, and usability testing with 11 children aged 4-12 years, all of whom reported high satisfaction.
  • Results indicated that Golden Breath is feasible, acceptable, and safe, effectively reducing children's pain and fear during needle-related procedures, suggesting it should be integrated into healthcare practices for pediatric patients.
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